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Screenshots of AQ: First Contact
Description of AQ First Contact

Become a commander and join the forces in AQ: First Contact
Build your fleet from a single Corvette to an army of Titan class ships and fight alongside your allies to take control of Outposts and secure your position.
Build your fleet with Corvettes, Destroyers, Battleship and massive Titans, each ship can be fully customized with weapons, fittings, cells, rigging and unique subsystems.

Find and discover research and unlock new weapons and equipment for your ships, use hull research to upgrade your ships to create the ultimate battle fleet.

✔️ Find, loot and craft ship equipment.
✔️ Cross-platform play.
✔️ Real-time battles, dodge attacks and activate powerful abilities.
✔️ Build stations and defend them from rivals.
✔️ Build and customize a huge fleet of ships.
✔️ Fight in a single persistent universe.
✔️ Join a Corporation and battle for control of sectors.
✔️ Real time PvE and PvP battles, solo and group play.

AQ is a fully cross platform mmo allowing you to fight alongside or against your friends in real time 3v3 battles. Or take the fight to pirate corporations, destroy the Red Sun and capture Night Raven bases, but watch out for Xeno invasions as you explore the galaxy!
Real time combat with full PvP and PvE, drop in and help your allies and join a raid against an ememy outpost.
Mine for resources, Salvage debris for new tech and research or just destroy everything and take what you want by force.
Explore asteroid belts, gas clouds and nebulae to find resources and new activities.
Join a Corporation, declare war or forge alliances, bombard outposts and capture sectors.
Build defence hangers and shield generators to defend, or just go for extra resources and build some asteroid mines.
Compete in weekly events alongside your corporation or solo, earn legendary rewards to boost your ships strength.
Upgrade your stations workshop to craft new weapons and fittings, forge weapon cores together to craft legendary versions.
Undertake research to unlock new, more powerful weapons.
Global chat allows you to communicate in real time, or create your own custom chat group to plan your attacks.

Terms of Use https://www.aqfirstcontact.com/terms
Privacy Policy https://www.aqfirstcontact.com/privacy

Version history AQ First Contact
New in AQ: First Contact 1.6.693
Bug and performance fixes.
New in AQ: First Contact 1.6.689
Bug fixes and performance fixes.
Updates for new battle backgrounds.
Updates for new PvP options.
Added new review and update systems.
New in AQ: First Contact 1.6.685
Support for new region coming soon.
Fixes and performance tweaks.
New in AQ: First Contact 1.6.659
Fixes for older android devices.
Updated push notification services to fix some bugs.
New in AQ: First Contact 1.6.648
Fixes for older android devices.
Updated push notification services to fix some bugs.
New in AQ: First Contact 1.6.621
v1.6.591
- Connection fixes for older android versions.
- Call for aid improvements.

v1.6.589
- Fixes for non latin based devices having issues.

v1.6.587
- Support for new call to aid feature.
- Improved ship selection in battle.
- Battle overview/join panel now updates faster.
- Fixed bug for multiselect causing ships to stop.
- Updated plugins for push notifications.
- Fixed a bug that would cause settings to not refresh.
New in AQ: First Contact 1.6.615
- New personal replays added to player profiles for PvP challenges and outpost battles.
- Added settings to toggle replays being shown on your profile.
- Improved performance during battles.
- Fixed memory usage going too high after watching too many replays.
- Fixed and issue with push notifications being slow to first register.
- Updated plugins to fix some issues with older android devices.
New in AQ: First Contact 1.6.591
v1.6.591
- Connection fixes for older android versions.
- Call for aid improvements.

v1.6.589
- Fixes for non latin based devices having issues.

v1.6.587
- Support for new call to aid feature.
- Improved ship selection in battle.
- Battle overview/join panel now updates faster.
- Fixed bug for multiselect causing ships to stop.
- Updated plugins for push notifications.
- Fixed a bug that would cause settings to not refresh.
New in AQ: First Contact 1.6.587
v1.6.587
- Support for new call to aid feature.
- Improved ship selection in battle.
- Battle overview/join panel now updates faster.
- Fixed bug for multiselect causing ships to stop.
- Updated plugins for push notifications.
- Fixed a bug that would cause settings to not refresh.
New in AQ: First Contact 1.6.570

- Redesigned player reporting screen.
- Added tutorial/help on player reporting screen.
- Updated the design up the store page to make it cleaner.
- Updated the fleet window to show fleet bonuses not fleet cpu.
- Removed FLEET CPU caps.
- Added Fleet bonuses based on fleet level.
- Updated the fleet window to show skill point contributions from each fleet.
- Increased the amount of times the game will retry downloading some images, e.g. news pages.
New in AQ: First Contact 1.6.564
- Updated Item info popup design.
- Updated Rigging info popup design.
- Updated Cell info popup design.
- Updated Crate open popup design.
- Updated Fleet Booster popup design.
- Updated sorting on Fitting screen.
- Updated sorting on Inventory screen.
- Updated sorting on Subsystem screen.
- Added link to the store on the Credits popup.
- Added link to market screen on the ore/pyrite/helium info popup.
New in AQ: First Contact 1.5.527
- Support for new Avenger Destroyer.
- Support for new Liberator Destroyer.
- Fixed an issue with leaderboards being cached for too long.
- Fixed an issue with selecting some ships when they overlap.
- Fixed an issue with push notification registration being delayed.
- Updated some textures to make them clearer and higher quality.
- Improved performance on some screens with lots of items listed.
- Updated graphics for the lightning cannon.
New in AQ: First Contact 1.5.516
- Added support for Lightning Gun weapon.
- Battle camera now remembers last zoom level.
- Fixed an issue with new player chat not loading.
- Fixed an issue with mail counts not updating when getting mail during a disconnect.
- Improved performance with lots of rocket pods on screen.
- Added a cache for quicker reconnecting to the server.
- Fixed a graphical flicker when starting battles on older android devices.
New in AQ: First Contact 1.5.512
- New details showing major owners in regions.
- Fleet level displayed on sidebar.
- Updated event screen to support more than 3 score reward tiers.
- Added support for new event token items that can be used in an incoming event store.
- Updated several plugins to fix some issues with game sharing and opening external links.
New in AQ: First Contact 1.5.507
Added support for new xeno event.
Fixed some connection issues.
Fixed some typos and descriptions.
Updated performance.
New in AQ: First Contact 1.5.506
Added support for new xeno event.
Fixed some connection issues.
Fixed some typos and descriptions.
Updated performance.
New in AQ: First Contact 1.5.503
- Added new player chat channel.
- Updated several plugins to fix bugs with new android versions.
- Improved performance in chat and station view.
- Fixed an issue with tap and drag not responding on some newer android devices.
- Connection fixes to improve reconnecting when moving from data to wifi.
New in AQ: First Contact 1.5.501
- Added support for new region "The Edge"
- Fixed bug with latest android devices losing keyboard when chatting.
- Fixed connection issue bug on very-old android versions.
- Improved performance when reopening the game while still connected ( less catch up lag ).
- Fixes to joining sides you are at war with.
- Added support for research token item, to be used with research store.
New in AQ: First Contact 1.5.406
v1.5.405
Fixes and performance improvements.
New in AQ: First Contact 1.5.405
- Added new PvP 1v1 region, this area has restrictions on battle strength.
- Updated typos and incorrect spelling in a bunch of places.
- Fixed selection of the unstable warp gate.
- Fixed Corporation donation and Mining rewards being set too high.
- Added info icons to top of region map to show features of that area.
- Updated plugins for login and purchasing to fix some issues.
- Updated performance for effects in battles.
- Added support for Oxi asteroid spawns in space.
New in AQ: First Contact 1.5.403
- Updated in game connection system to fix rare hangs ( When DNS could not resolve ).
- Added new battle board in Corporations to show all corporation recent battles.
- Fixed chat not appearing when viewing replays.
- Updated reporting system to flag reports against repeat offenders.
- Fixed selection cirlces not appearing when replays are paused.
- Fixed rare causes where logging would slow down the game.
New in AQ: First Contact 1.5.396
- Fighter stats screen.
- Repair drone stats screen.
- Extra stats on ship inspector.
- Mailbox updates to sync read state with the server.
- Event contribution board for corporation events.
- Performance increase for reopening map views.
- Fixed green tint on ships when nearly destroyed.
- Allow viewing of item stats when workshop is busy.
- Press and hold on marketplace buttons.
- News ticker, rank and scores added to map view.
New in AQ: First Contact 1.5.388
- Fixes to Cell and Rigging crafting.
- QoL improvements.
New in AQ: First Contact 1.5.387
- Cell and Rigging scraping ( enabled soon ).
- Cell and Rigging crafting ( enabled soon ).
- Guided tutorial update.
- Mail loading fix for rare issue.
- Support for new Mass Driver event.
- Fix for tapping on icons in the workshop showing an interactive popup.
- Increased attack button size in region view.
- Added destroy button for auxiliary corp buildings.
- Updated screen design for several popups.
- Added new chat group commands.
- Performance improvements for screens with lots of text.
New in AQ: First Contact 1.5.381
- More tutorials added.
- Help buttons added to most screens.
- Guided tutorial update.
- Map performance improvements ( again ).
- Event score loading fix.
- Event leaderboard no longer scrolls to top when reloaded.
- Achivement progress improvements.
- Support for upcoming new weapons.
- Fixed corporation icon failing to load on battle reports and in battle.
- Registration username updates.
- Fix for bounty placement amounts not shown correctly.
New in AQ: First Contact 1.5.380
- More tutorials added.
- Help buttons added to most screens.
- Guided tutorial update.
- Map performance improvements ( again ).
- Event score loading fix.
- Event leaderboard no longer scrolls to top when reloaded.
- Achivement progress improvements.
- Support for upcoming new weapons.
- Fixed corporation icon failing to load on battle reports and in battle.
- Registration username updates.
New in AQ: First Contact 1.5.377
- Added confirmation popups for diplomacy actions.
- Added warp to Ally sectors.
- Fixed some rare crashes.
- Improved performance of map views.
- Updated bounty display in region view.
- Added post battle protection shields.
- Improved event score loading.
- Minor fixes.
- Support for new upcoming weapons and fittings.
New in AQ: First Contact 1.5.375
- Multiline messaging ( hitting the return key ) disabled on chat to fix Unity bug with text sticking around.
- Fleet status area button now toggles between viewing fleet and viewing map.
- Fixed android notifications not appearing when app is force closed.
- Added names to buildings and the region map.
- Added support for fleet jumping between warp areas when flying around in the same region.
- Stopped some voice lines playing over battles.
- Added low shield alert on region map.
New in AQ: First Contact 1.5.371
v1.5 is the BIGGEST update ever!
New Massive sectors containing thousands of fleets, asteroid fields, nebula, xeno invasions and more!
Build new Defense Hangers, Shield Generators and Asteroid mines to help your Corporation.
Mine asteroids, Salvage research from debris and Bombard outposts, all in real time.
Challenge others to 1v1 pvp battles.
And much more!

v1.5.371 has some fixes and improvements.
New in AQ: First Contact 1.5.365
v1.5 is the BIGGEST update ever!
New Massive sectors containing thousands of fleets, asteroid fields, nebula, xeno invasions and more!
Build new Defense Hangers, Shield Generators and Asteroid mines to help your Corporation.
Mine asteroids, Salvage research from debris and Bombard outposts, all in real time.
Challenge others to 1v1 pvp battles.
And much more!
New in AQ: First Contact 1.3.329
1.3.329
- Minor fix for invisible Oxilium Asteroids.

1.3.328
- Adding new rewards screen for new giveaways.
- Fix for login failing with bad connections.
- Support for Turkey Dinner Subsystem.
- Minor bug fixes.
New in AQ: First Contact 1.3.325
1.3.325
- Adding new rewards screen for new giveaways.
- Fix for login failing with bad connections.
- Support for Turkey Dinner Subsystem.
- Minor bug fixes.
New in AQ: First Contact 1.3.302
v1.3.302
Corporation leaderboard updated to use recent score gained.
New in AQ: First Contact 1.3.301
v1.3.301
Bug fixes.
Performance tweaks.
New in AQ: First Contact 1.3.299
v1.3.299
Bug fixes.
Skill point balancing.
Bonus skill points for all players.
New in AQ: First Contact 1.3.282
v1.3.282
New ship support.
New core sector support.
Scrapping weapons and fittings.
New Invites.
Improved performance.
New resource and m6 ship support.
Minor fix to chat.
And more!
New in AQ: First Contact 1.3.261
- Support for new fleet boosters.
- Support for new weapon.
- Updated graphics and performance.
New in AQ: First Contact 1.2.242
- Added more Google Play Games achievements.
- Added Fleet Formation selection.
- Ship order in fleets can now be changed.
New in AQ: First Contact 1.2.239
General: Daily goal refreshing fixed.
General: New Daily goal progress popup.
General: Updated store to use new design.
General: Battle replays can be viewed from all battle reports ( only battles since the last update ).
General: Updated achievements view to sort based on progress.
Battle: Repair targeting in battle.
Battle: You can now cancel priority attack/repair targets by selecting the same ship.
New in AQ: First Contact 1.2.237
Battle: Shield bars moved above armor.
Battle: Decreased shield/heath bar size on ship list.
Battle: Resized and repositioned some elements.
Battle: Floating shield/armor bars are slightly bigger.
Battle: Enabled Subsystem slot.
Sector: Updated restrictions on attacking/defending outposts.
General: Added some missing text, fixed some typos.
General: Fixed multi-line alerts overlapping when popping up.

General: Added achievement progress popup.
General: Added notification pips on menus.
New in AQ: First Contact 1.2.235
Battle: Shield bars moved above armor.
Battle: Decreased shield/heath bar size on ship list.
Battle: Resized and repositioned some elements.
Battle: Floating shield/armor bars are slightly bigger.
Battle: Enabled Subsystem slot.
Sector: Updated restrictions on attacking/defending outposts.
General: Added some missing text, fixed some typos.
General: Fixed multi-line alerts overlapping when popping up.

General: Added achievement progress popup.
General: Added notification pips on menus.
New in AQ: First Contact 1.2.228
v1.2.228
New battle replays available.
Subsystem fixes.
Updated workshop screen.

v1.2.225
Updated subsystem support.
New music.
Added war stats and alliance info to corporation profiles.
New in AQ: First Contact 1.1.191
- New corporation screens.
- Performance increases.
- Added new Drone missions, Drones can now be sent to find Resources, Tech, Cores and Chips.
- Corporation names are shown in chat.
- Updated Fleet CPU and Levels, your fleet levels will drop but CPU will increase. Fleets now level up slower but give much more CPU, this means you will earn Fleet CPU faster.
New in AQ: First Contact 1.0.185
v1.0.185
Always open xeno store.
Updated leaderboards.
Fixes.

v1.0.184
Fixes to fleet moving.
Added support for fleet protection in upcoming pvp event.

v1.0.183
Fixes.

v1.0.182
Adding restricted sectors.
Added new chips.
New market.

v1.0.181
Adding corporation member locator to map.
Adding new roadmap screen.
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