APK.HOUSE
House for apk files
Download APK file "Ardennes Offensive" for Android free, apk file version is 4.4.0.1 to download to your android device just click this button. It's easy and warranty. We provide only original apk files. If any of materials on this site violates your rights, report us
Screenshots of Ardennes Offensive
Description of German Ardennes Offensive 1944 (turn-limit)

This is turn-limited -version of Ardennes Offensive 1944, a turn based strategy game set on the Western Front during the Second World War, offering the German side of the Battle of Bulge.


The historical battle took place in December 1944 in Ardennes, Belgium, where American forces fought against a large German offensive. It was the largest land battle of World War II in which the United States directly participated.


In the game, you are in control of the German armed forces and your main task is to reach Brussels, which would open to you a route to the strategic port city of Antwerp. This would essentially split the Allies in two, hopefully causing enough political tensions to force the Allies to sign a peace treaty.


The game is over if:
+ Germans reach over 180 Victory Points, or
+ Germans control less than 10 Victory Points.


FEATURES:
+ Long-lasting: Thanks to in-built variation and the game's smart AI technology, each game provides a unique war gaming experience.
+ Competitive: Measure your skills against others fighting for the Hall of Fame top spots.
+ Challenging: Crush the enemy quickly and earn the bragging rights on the forum.
+ Good AI: Instead of just attacking on direct line towards the target, the AI opponent balances between strategic goals and smaller tasks like encircling nearby units.
+ Settings: Various options are available to alter the look of the gaming experience: Change difficulty level, hexagon size, Animation speed, choose icon set for units (NATO or REAL) and cities (Round, Shield, Square, block of houses), decide what is drawn on the map, and much more.
+ Two Icon Sets: Real or NATO-styled units.
+ Supports casual play: Easy to pick up, leave off, continue later.
+ Tablet friendly strategy game: Automatically scales the map for any physical screen size/resolution from small smartphones to HD tablets, while settings allow you to fine tune hexagon and font sizes.
+ Historical accuracy: Campaign mirrors the historical setup, and uses the names and locations of the divisions that saw combat during the Battle of the Bulge in World War II.




Privacy Policy (full text on website and app menu): No account creation is possible, the made-up username used in the Hall of Fame listings is not tied to any account and does not have password. Location, personal, or device identifier data is not used in any way. In the case of crash the following non-personal data is sent (vie web-form using ACRA library) to allow quick fix: Stack trace (code which failed), Name of the App, Version number of the App, and Version number of the Android OS. The app only requests the permissions it needs to function.


Conflict-Series by Joni Nuutinen has offered highly rated Android-only strategy board games since 2011, and even the first scenarios are still actively updated. The campaigns are based on the time-tested gaming mechanics TBS (turn-based strategy) enthusiasts are familiar with from both the classic PC war games and legendary tabletop board games. I want to thank the fans for all the well thought-out suggestions over the years which have allowed these campaigns to improve at a much higher rate than what any solo indie developer could dream of. If you have feedback about this board game series please use email, this way we can have a constructive back and forth chat without the limits of the store's comment system. In addition, because I have huge number of projects on multiple stores,it’s just not sensible to spend handful of hours each day going through hundreds of pages spread all over the Internet to see if there is a question somewhere -- just send me an email and I will get back to you. Thanks for understanding!

Version history German Ardennes Offensive 1944 (turn-limit)
New in Ardennes Offensive 4.4.0.1
+ Setting: Darken map during the night
+ Setting: Show Fatigue number instead of FA-marker
+ Setting: Strength of shadow on units
+ Each unit tracks the number of hexagons they move (shown at Unit Info or Unit Tally)
+ Cut off dugouts etc immobile defensive structures might lose HP (20% chance)
+ New Forest icon: Forest/Swamp drawn bigger if covered by unit (better visibility)
+ Setting: Turn |||,== markers ON/OFF (Forest, Swamp)
+ Withdrawing unit favors clear/cities more
+ HOF cleanup
New in Ardennes Offensive 4.2.1.1
v4.2.1
+ German uniform on Volksgrenadier unit type
+ Refining AI priorities (more defensive initial posture, less risky offensives)
+ Smaller Application Size
+ HOF sorting fix

v4.2
+ Setting: Turn Volksgrenadier Units ON/OFF
+ Setting: Show terrain on minimap (slight color variation)
+ Setting: Grouped Minimap-related options
+ Unit Tally includes separately HPs lost by bombardment-barrage (take II)
+ Bug fix: Encircled AI units were too passive
+ HOF cleared from the oldest scores
New in Ardennes Offensive 4.2.1.0
v4.2.1
+ German uniform on Volksgrenadier unit type
+ Refining AI priorities (more defensive initial posture, less risky offensives)
+ Smaller Application Size
v4.2
+ Setting: Turn Volksgrenadier Units ON/OFF
+ Setting: Show terrain on minimap (slight color variation)
+ Setting: Grouped Minimap-related options
+ Unit Tally includes separately HPs lost by bombardment-barrage (take II)
+ Bug fix: Encircled AI units were too passive
+ HOF cleared from the oldest scores
New in Ardennes Offensive 4.2.0.0
+ Setting: Turn Volksgrenadier Units ON/OFF
+ Setting: Show terrain on minimap (slight color variation)
+ Setting: Grouped Minimap-related options
+ Unit Tally includes separately HPs lost by bombardment-barrage (take II)
+ Bug fix: Encircled AI units were too passive
+ HOF cleared from the oldest scores
+ Updated Guide-texts and corrected typos
+ Removed show-hide Intelligence segment from War-Status option
New in Ardennes Offensive 4.1.6.0
v4.1.6
+ Unit Tally includes separately HPs lost by bombardment-barrage
+ Removed Confirm Ending Turn dialog ON-OFF setting
+ Added US/UK flags to allied units
+ Smoothing over-optimized images
+ Brighter rivers
v4.1.4
+ Setting: Show minimap during AI movement phase ON/OFF
+ Setting: Minimap includes railway-road network in black color
+ HOF cleared from the oldest scores
New in Ardennes Offensive 4.1.4.1
v4.1.4
+ Setting: Show minimap during AI movement phase ON/OFF
+ Setting: Minimap includes railway-road network in black color
+ Removed Google Support Library: Smaller app size but dialogs might look different
+ HOF cleared from the oldest scores

v4.1.2
+ Setting: Size option for Movement Arrows
+ Road only gives cheaper move when moving from own hexagon to own hexagon
+ AI: Improved tactical decision making (if combat nearby ignore cities more)
+ Animation speed limits now 600ms - 1400ms
New in Ardennes Offensive 4.1.2.0
+ Setting: Size option for Movement Arrows
+ Road only gives cheaper move when moving from own hexagon to own hexagon (not to enemy hexagon, not battle)
+ Disabled battle clouds, darken damaged units, map labels for really old versions of Android
+ AI: Improved tactical decision making (if combat nearby ignore cities more)
+ Animation speed limits now 600ms - 1400ms
+ Graphic optimizations: Round II
New in Ardennes Offensive 4.1.0.0
+ Unit History for Ground Combat Units (Select Unit - Info - Unit History)
+ 10 undo actions per campaign (only applies when moving into hexagon you control: Deselect unit - Main - Undo)
+ Strength Map: Show strength of your forces on minimap, access via Str:Map button on lower part of screen
+ Graphic optimizations (faster screen update, smaller app size)
+ AI: Increased priority of taking large enemy cities
+ HOF cleared from the oldest scores
New in Ardennes Offensive 4.0.0.0
+ US M1 57mm Antitank Guns (new games only)
+ Unit Tally includes list of units with most battles
+ Unit Tally will include HP losses for each unit type
+ Setting: Mechanized units might occasionally lose MPs due to being out of fuel (off by default)
+ Shorten Bombardment/Barrage as Hit (later turns)
+ Logo tweaks (compatibility with Adaptive Icons)
+ New yellowish old map background #22
+ Increased maximum minimap size to 20
+ HOF cleared from the oldest scores
New in Ardennes Offensive 3.7.8.0
+ Setting: Turn Anti-Aircraft Guns ON/OFF
+ Increased maximum minimap size from 16 to 18
+ If one unit has multiple resources of the same type assigned to it one of these will be returned back to the resource pool between turns
+ Removed Big Advance feature (extra resources for gaining over 13 VPs in one turn)
+ 50 new military history quotations
New in Ardennes Offensive 3.7.6.2
v3.7.6
+ Icons: Color & Contrast enhancements (Round II)
+ Setting: HP marker background: Either changing Color (Green=high HP, yellow=medium HP, red=low HP) or White (at various levels of brightness)
+ Setting: Victory ONLY after controlling ALL VPs
+ Setting: Minimum time to show pop-up message (increase if you discard messages too quickly)
+ Setting: Allow Moving of NON-selected unit (swipe starting from over a non-selected unit moves it)
+ Altered location of zoom out button (-Z-)
New in Ardennes Offensive 3.7.6.0
v3.7.6
+ Setting: Victory ONLY after controlling ALL VPs
+ Setting: Minimum time to show pop-up message (increase if you discard messages too quickly)
+ Setting: Allow Moving of NON-selected unit (swipe starting from over a non-selected unit moves it)
+ Altered location of zoom out button (-Z-) to work better on small screens
+ Icons: Color & Contrast enhancements

v3.7.4
+ New resource: Anti-Aircraft Guns [AA] - Reduces strafing by enemy
+ Campaign: Turned Malmedy into German Supply City
New in Ardennes Offensive 3.7.4.0
v3.7.4
+ New resource: Anti-Aircraft Guns [AA] - Reduces strafing by enemy airforce
+ Campaign: Turned Malmedy into German Supply City to reduce supply route calculations
+ Setting: Turn First Aid, Special Order, or Call for Support ON/OFF
+ HOF shows scores with normal Difficulty Level first
+ HOF cleared from the oldest scores

v3.7.2
+ Unit Icons Size button has bigger range
+ 70 new military history quotations
+ HOF cleared from the oldest scores
+ Setting: Selected Unit Size
New in Ardennes Offensive 3.7.2.0
v3.7.2
+ Unit Icons Size button has bigger range (from smaller icons into over-sized units)
+ 70 new military history quotations
+ HOF cleared from the oldest scores

v3.7
+ Setting: Selected Unit Size
+ Minimap: tap focuses on selected area, separate 'map' button on upper-left corner to access full screen map
+ Setting: Turn Road/Railway marker [##] on/off
+ Setting: Turn City marker [CC] on/off
+ Reduced the maximum MPs unit in rear area can get from MP Depot
New in Ardennes Offensive 3.7.0.0
+ Setting: Selected Unit Size
+ Minimap: tap focuses on selected area, separate 'map' button on upper-left corner to access full screen map
+ Stats: Number of Encircled units multiplied by 5 to prevent the graph from just being a flat line
+ Touches right between menu items are ignored to prevent accidental taps
+ Setting: Turn Road/Railway marker [##] on/off
+ Setting: Turn City marker [CC] on/off
+ Reduced the maximum MPs unit in rear area can get from MP Depot
Please rate this app
More info
Other Ardennes Offensive APK versions for Android
More apps from Joni Nuutinen
Popular android games