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Screenshots of Axis Balkan Campaign
Description of Axis in Balkan (turn-limited)

This is turn-limited version of Axis Balkan Campaign 1941 by Joni Nuutinen (by a wargamer for the wargamers since 2011)

Axis Balkan Campaign takes place on in Yugoslavia and Greece in 1941. Germany, preparing for Operation Barbarossa, needs to bail out struggling Italian forces and secure problematic southern sector in the rear area of the Eastern Front so that the Western Allies cannot threaten crucial Romanian oilfields or launch disruptive counterattack from Greece. In the middle of planning for the Greek operation, a coup in Yugoslavia removes them from the Axis Powers, delivering a huge blow to the prestige of Germany. As a result, Operation 25 (invasion of Yugoslavia) and Operation Marita (invasion of Greece) must be carried out in quadruple hurry: Wehrmacht divisions are still moving to staging area when the offensive is launched, The Yugoslav army is gearing up their huge number of divisions, the Western Allies might send more troops to Greece if there are delays, and German forces need time to prepare for their attack against the Soviet Union. So it is paramount that the victory is quick and decisive. On the plus side, enthusiastic but not always cut-throat Italian and Hungarian forces will later on join the German offensive with fresh forces, while some Italian armies are already in Albania in a stalemate skirmish with Greece forces.

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Version history Axis in Balkan (turn-limited)
New in Axis Balkan Campaign 3.0.0.0
+ Revamped movement arrows
+ Call-for-Support resources via General from now
+ Airforce can use MPs to prepare for the next sortie to make it more efficient
+ Settings Scattered Units marked with symbols
+ Setting: Alter how strongly hexagon grid is drawn
+ Setting: Automove (moving several hexagons at once) can focus the map into direction of travel
+ Setting: MAP button can show full screen map with city icons or VP in a circle
+ Setting: support units can have higher/lower selection priority
New in Axis Balkan Campaign 2.8.4.0
+ Units that gets a combat bonus from the selected General marked with black-and-white edges
+ If a unit covers a tactical route, narrow green line drawn over the unit to indicate the route
+ Dugout can be placed on a border hexagon of a province if enemy control at most 10% of it
+ Setting: General switched from ON/OFF to % chance of getting each general
+ General can request sabotage by special forces: Few nearby enemy hexagons change sides
+ Added few antitank gun units to Greek/Yugoslav side
New in Axis Balkan Campaign 2.4.0.2
+ Engineers can now also clear out Hospital/Airfield
+ Setting: Turn Hungarian Units ON/OFF
+ Setting: Fatigue number or FA-marker
+ Setting: Strength of shadow on units
+ Each unit tracks the number of hexagons they move
+ Cut off dugouts might lose HP
+ New Forest icon: Forest/Swamp/Hospital drawn bigger if covered by unit
+ Setting: Turn |||,==,HO markers ON/OFF (Forest, Swamp, Hospital)
+ Withdrawing unit favors clear/cities more
+ HOF cleanup
+ More Tactical Routes
New in Axis Balkan Campaign 2.4.0.0
+ Setting: Turn Hungarian Units ON/OFF
+ Setting: Show Fatigue number instead of FA-marker
+ Setting: Strength of shadow on units
+ Each unit tracks the number of hexagons they move
+ Cut off dugouts etc immobile defensive structures might lose HP (20% chance)
+ New Forest icon: Forest/Swamp/Hospital drawn bigger if covered by unit (better visibility)
+ Setting: Turn |||,==,HO markers ON/OFF (Forest, Swamp, Hospital)
+ HOF cleanup
+ More Tactical Routes
New in Axis Balkan Campaign 2.2.2.4
v2.2.2
+ Minimap: Altering color themes to better separate various targets
+ Setting: Show terrain on minimap (slight color variation)
+ Setting: Turn Hospital-dots ON/OFF on minimap
+ Documentation: Updates and typo corrections
+ HOF cleared from the oldest scores
+ AI refinements

v2.2
+ New lighter sea icon & lighter rivers
+ Setting: Turn Mortars ON-OFF
+ Setting: Show minimap during AI move phase ON/OFF
+ Unit Tally includes separately HPs lost by bombardment
+ Bigger flags on unit icons
New in Axis Balkan Campaign 2.2.2.1
+ Setting: Show terrain on minimap (slight color variation)
+ Setting: Turn Hospital-dots ON/OFF on minimap
+ Documentation: Updates and typo corrections
+ HOF cleared from the oldest scores
+ AI refinements
New in Axis Balkan Campaign 2.2.0.2
+ New lighter sea-water hexagon icon & lighter rivers
+ Bug fix: Encircled AI units were too passive
+ Setting: Turn Mortars ON-OFF
+ Removed Confirm Ending Turn dialog ON-OFF setting
+ Setting: Show minimap during AI movement phase ON/OFF
+ Unit Tally includes separately HPs lost by bombardment-barrage
+ Relocated 4 settings (Unit History, Shorten Units in War Status, Shorten Nearby City text, Text Variation) to Settings View (Main)
+ Bigger flags on unit icons
New in Axis Balkan Campaign 2.2.0.0
+ Setting: Turn Mortars ON-OFF
+ Removed Confirm Ending Turn dialog ON-OFF setting
+ Setting: Show minimap during AI movement phase ON/OFF
+ Unit Tally includes separately HPs lost by bombardment-barrage
+ Removed Google Support Library: Smaller app size
+ Relocated 4 settings (Unit History, Shorten Units in War Status, Shorten Nearby City text, Text Variation) to Settings View (Main)
+ Grouped guide texts into more harmonized segments
+ Bigger flags on unit icons
New in Axis Balkan Campaign 2.1.4.0
+ Setting: Size option for Movement Arrows
+ Yes-No confirmation dialog on Disband action
+ Added flags to Italian, Hungarian, Greece, & Yugoslav units
+ HOF cleared from the oldest scores
+ Graphic optimizations: Round II
New in Axis Balkan Campaign 2.1.2.0
+ Disabled battle clouds, darken damaged units, map labels for really old versions of Android
+ AI: Improved tactical decision making (if combat nearby ignore cities more, AI Commander plays a little bit more safer)
+ Animation speed limits now 600ms - 1400ms
+ Graphic optimizations: Round II
New in Axis Balkan Campaign 2.1.0.0
+ Unit Tally: list of units with most battles
+ Unit History for Combat Units (Select Unit - Info - Unit History)
+ 10 undo actions per campaign (applies when moving into hexagon you control: Deselect unit - Main - Undo)
+ General: Action: Strength Map: Show strength of your forces on minimap
+ When General selected RS tag on unit whose Supply Depot will be Reset
+ Graphic optimizations (faster screen update, smaller app size)
+ HOF cleared from the oldest scores
New in Axis Balkan Campaign 2.0.0.0
+ Added AI Generals and Artillery (new games only)
+ Unit Tally will include HP losses for each unit type
+ When General selected yellow SF marker will be shown on the General which would receive Shift Focus MPs
+ Setting: Mechanized units might lose MPs due to being out of fuel (off by default)
+ Setting: Turn Anti-Tank Guns ON/OFF
+ Increased maximum minimap size from 16 to 20
+ New German Motorized icon (REAL icon set)
+ New yellowish old map background #22
New in Axis Balkan Campaign 1.7.2.0
+ Increased maximum minimap size from 16 to 18
+ When General with at least 2 MPs is selected, the combat unit which would receive extra MPs will have blue border & blue MP marker
+ If one unit has multiple resources of the same type assigned to it one of these will be returned back to the resource pool between turns
+ Removed Big Advance feature (extra resources for gaining over 13 VPs in one turn)
+ Cannot apply Operational Movement so close to front line
+ 50 new military history quotations
New in Axis Balkan Campaign 1.7.0.0
+ Setting: HP marker background color: Either changing Color (Green=high HP, yellow=medium HP, red=low HP) or White (at various levels of brightness)
+ Setting: Minimum time to show pop-up message (increase if you discard messages too quickly)
+ Setting: Allow Moving of NON-selected unit (swipe starting from over a non-selected unit moves it)
+ Icons: Color & Contrast enhancements
New in Axis Balkan Campaign 1.6.8.0
v1.6.8
+ Altered location of zoom out button (-Z-) to work better on small screens
+ Attacking zero HP unit does not consume MPs from supporting General
+ HOF cleared from the oldest scores

v1.6.6
+ Setting: Turn First Aid, Special Order, or Call for Support ON/OFF
+ HOF shows scores with normal Difficulty Level first
+ Campaign: A bit more defensive strategy for AI
+ Unit Icons Size button has bigger range
New in Axis Balkan Campaign 1.6.6.0
v1.6.6
+ Setting: Turn First Aid, Special Order, or Call for Support ON/OFF
+ HOF shows scores with normal Difficulty Level first
+ Campaign: A bit more defensive strategy for AI

v1.6.4
+ Unit Icons Size button has bigger range (from smaller icons into over-sized units)
+ 70 new military history quotations
+ Setting: Turn Minefields ON/OFF
+ HOF cleared from the oldest scores
New in Axis Balkan Campaign 1.6.4.0
v1.6.4
+ Unit Icons Size button has bigger range (from smaller icons into over-sized units)
+ 70 new military history quotations
+ Setting: Turn Minefields ON/OFF
+ HOF cleared from the oldest scores

v1.6.2
+ Setting: Selected Unit Size
+ Minimap: tap focuses on selected area, separate 'map' button for full screen map
+ Stats: Number of Encircled units multiplied by 5 to prevent the graph from being a flat line
+ Setting: Turn City marker [CC] on/off
New in Axis Balkan Campaign 1.6.2.0
+ Setting: Selected Unit Size
+ Minimap: tap focuses on selected area, separate 'map' button for full screen map
+ Stats: Number of Encircled units multiplied by 5 to prevent the graph from just being a flat line
+ Touches right between menu items are ignored to prevent accidental taps
+ Setting: Turn City marker [CC] on/off
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