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Screenshots of Battle of Berlin
Description of Battle of Berlin (turn-limit)

This is turn-limited version of Battle of Berlin 1945, a turn based strategy game taking place during the last months of the Second World War in Europe. By Joni Nuutinen: by a wargamer for the wargamers since 2011


You are in the command of the ragtag German WWII armed forces trying to defend the capital of the Third Reich as long as possible against the massive offensive launched by the Soviet Red Army in April 1945.


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Version history Battle of Berlin (turn-limit)
New in Battle of Berlin 4.4.0.0
+ Revamped movement arrow drawing mechanism
+ Artillery can now use MPs to prepare for the barrage to make it more efficient
+ Setting: Scattered Units marked with symbols
+ Setting: Alter how strongly hexagon grid is drawn
+ Setting: MAP button can show full screen map with city icons or VP in a circle
+ Setting: Make support units to be at higher or lower selection priority
+ Setting: Turn AutoMove ON/OFF or alter its range (moving the unit multiple hexagons after faraway tap)
+ 40 UNDOs
New in Battle of Berlin 4.2.2.1
+ Setting: General switched from ON/OFF to % chance of getting each general (options 0-100)
+ If a unit covers a tactical route, narrow green line drawn over the unit to indicate the route (similar to blue line draw on units to indicate a river)
+ Number of UNDO-actions increased to 30
+ Simplified Shield-styled city icons
New in Battle of Berlin 4.0.0.4
+ Withdrawing unit favors clear/cities more
+ Setting: Show Fatigue number or FA-marker
+ Setting: Strength of shadow on units
+ Unit tracks the number of hexagons they move
+ More progressive out-of-fuel issues for motorized units as weeks pass by
+ General Action: Emergency Order Artillery Shells
+ New Forest icon: Forest/Swampl drawn bigger if covered by unit
+ Setting: Turn |||,== markers ON/OFF (Forest, Swamp)
+ HOF cleanup
+ Campaign: Seelow Heights
+ More Tactical Routes
New in Battle of Berlin 4.0.0.0
+ Setting: Show Fatigue number instead of FA-marker
+ Setting: Strength of shadow on units
+ Each unit tracks the number of hexagons they move during the campaign
+ Campaign: More progressive out-of-fuel issues for motorized units as weeks pass by
+ General Action: Emergency Order Artillery Shells
+ New Forest icon: Forest/Swampl drawn bigger if covered by unit
+ Setting: Turn |||,== markers ON/OFF (Forest, Swamp)
+ HOF cleanup
+ Campaign: Seelow Heights
+ More Tactical Routes
New in Battle of Berlin 3.8.0.2
+ Setting: Turn Volksturm Units ON/OFF (less units to handle per turn)
+ Setting: Show terrain on minimap (slight color variation)
+ Restored German Auxiliary Icon back to German Uniform
+ Bug fix: Encircled AI units were too passive
+ Documentation: Updates and typo fixes
+ HOF cleared from the oldest scores
+ Lighter and wider rivers (take II)
+ AI Refinements
New in Battle of Berlin 3.8.0.0
+ Setting: Turn Volksturm Units ON/OFF (less units to handle per turn)
+ Setting: Show terrain on minimap (slight color variation)
+ Restored German Auxillary Icon back to German Uniform
+ Bug fix: Encircled AI units were too passive
+ Documentation: Updates and typo fixes
+ HOF cleared from the oldest scores
+ Lighter and wider rivers (take II)
New in Battle of Berlin 3.7.8.0
v3.7.8
+ Unit Tally includes separately HPs lost by bombardment-barrage
+ German Auxiliary units are now more yellow, flags on Polish units
+ Lighter rivers
v3.7.6
+ Setting: Show minimap during AI movement phase ON/OFF
+ Reserves more memory to keep all dugouts in play in lengthy campaign
+ Removed Confirm Ending Turn dialog ON-OFF setting
+ HOF cleared from the oldest scores
New in Battle of Berlin 3.7.6.0
+ Removed Confirm Ending Turn dialog setting
+ Setting: Show minimap during AI movement phase ON/OFF
+ Removed Google Support Library: Smaller app size but dialogs might look different
+ Relocated 4 settings (Unit History, Shorten Units in War Status, Shorten Nearby City text, Text Variation) to Settings View (Main)
+ Reserves more memory to keep all dugouts in play in lengthy campaign
+ HOF cleared from the oldest scores
New in Battle of Berlin 3.7.4.0
v3.7.4
+ Setting: Size option for Movement Arrows
+ Yes-No confirmation dialog on Disband action
+ Graphic optimizations: Round II

v3.7.2
+ AI: Improved tactical decision making (if combat nearby ignore cities more)
+ Animation speed limits now 600ms - 1400ms
+ HOF cleared from the oldest scores
New in Battle of Berlin 3.7.2.0
+ Disabled battle clouds, darken damaged units, map labels for really old versions of Android
+ AI: Improved tactical decision making (if combat nearby ignore cities more)
+ Animation speed limits now 600ms - 1400ms
+ HOF cleared from the oldest scores
+ Graphic optimizations: Round II
New in Battle of Berlin 3.7.0.2
+ Unit Tally: list of units with most battles
+ Unit History for Combat Units (Select Unit - Info - Unit History)
+ 10 undo movement actions per campaign ( applies when moving into hexagon you control: Deselect unit - Main - Undo)
+ General: Action: Strength Map: Show strength of your combat forces on minimap
+ Graphic optimizations (faster screen update, smaller app size)
+ Most or Least combat ** markers only updated between turns
+ AI: Increased priority of taking large enemy cities
New in Battle of Berlin 3.6.0.0
+ Unit Tally will include HP losses for each unit type
+ Setting: Mechanized units might lose MPs due to being out of fuel (off by default)
+ When General selected, the combat unit which would get extra MPs marked with light blue border & MP marker
+ When General selected yellow SF marker shown on the General which would receive Shift Focus MPs
+ New Russian Infantry & German Moto icon (REAL icon set)
+ Increased max minimap size to 18
+ New background #22
+ HOF cleanup
+ 50 new quotations
New in Battle of Berlin 3.5.2.0
+ Cannot apply Operational Movement so close to front line
+ Setting: HP marker background color: Either changing Color (Green=high HP, yellow=medium HP, red=low HP) or White (at various levels of brightness)
+ If one unit has multiple resources of the same type assigned to it one of these will be returned back to the resource pool between turns
+ Removed Big Advance feature (extra resources for gaining over 13 VPs in one turn)
New in Battle of Berlin 3.5.0.0
v3.5
+ Setting: Minimum time to show pop-up message (increase if you discard messages too quickly)
+ Setting: Allow Moving of NON-selected unit (swipe starting from over a non-selected unit moves it)
+ Altered location of zoom out button (-Z-) to work better on small screens
+ Icons: Color & Contrast enhancements

v3.4.8
+ Attacking zero HP unit does not consume MPs from supporting General
+ HOF shows scores with normal Difficulty Level first
+ Faster between-turns processing
New in Battle of Berlin 3.4.8.0
v3.4.8
+ Attacking zero HP unit does not consume MPs from supporting General
+ HOF shows scores with normal Difficulty Level first
+ Faster between-turns processing

v3.4.6
+ Setting: Turn Minefields ON/OFF
+ 70 new military history quotations
+ HOF cleared from the oldest scores
+ Setting: Selected Unit Size
New in Battle of Berlin 3.4.6.0
v3.4.6
+ Setting: Turn Minefields ON/OFF
+ 70 new military history quotations
+ HOF cleared from the oldest scores

v3.4.4
+ Setting: Selected Unit Size
+ Minimap: tap focuses on selected area, separate 'map' button on upper-left corner to access full screen map
+ Unit Icons Size button has bigger range (from smaller icons into over-sized units, [u] on upper left corner of game screen)
+ Setting: Turn City marker [CC] on/off
New in Battle of Berlin 3.4.4.0
v3.4.4
+ Setting: Selected Unit Size
+ Minimap: tap focuses on selected area, separate 'map' button on upper-left corner to access full screen map
+ Unit Icons Size button has bigger range (from smaller icons into over-sized units, [u] on upper left corner of game screen)

v3.4.2
+ Stats: Number of Encircled units multiplied by 5 to prevent the graph from just being a flat line
+ Touches right between menu items are ignored to prevent accidental taps
+ Setting: Turn City marker [CC] on/off
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