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Screenshots of d3D Sculptor
Description of d3D Sculptor - 3D modeling

d3D Sculptor is a digital sculpting tool that combines 3D modeling, texturing and painting. d3D offers tools to push, pull, extrude, move, rotate, stretch, or otherwise manipulate a digital object as if it were made of a real-life substance such as clay. Tweak UV coordinates - Scale, Rotate, Translate UV, and revert to the original state at any point. Import OBJ for further detailing or texturing. OBJ export and load your 3D Model into 3D design programs!

Features:

• Import and Export formats OBJ
• OBJ for universal
• Face Extrude and Intrude
• Modify Vertices, Faces and Edges
• Dynamic Topology
• Sculpt with alpha textures
• Paint and Texture (Export Textures)
• Load your own custom MatCaps
• UV Editor
- Unwrap Modifier - AI UV Unwrap
• Boolean operations
-Intersect, Subtract, Union
• Subdivide By Edge/Center/Curve
• Decimate model to reduce polygon count
• Draw Mask
• Share your creations in the d3D Sculptor gallery

Free Version Limit :
Unlimited export for models with up to 65k vertices
5 undo and redo limit

Version history d3D Sculptor - 3D modeling
New in d3D Sculptor 9.62
Lights and shadows updated
Fixed memory leak on some devices
Fixed native import plugin
Fixed scaling issue
New in d3D Sculptor 9.61
Lights and shadows updated
Fixed memory leak on some devices
Fixed native import plugin
Fixed scaling issue
New in d3D Sculptor 9.53
• Updated SDK
• Extrude Face and Edge
• Bevel and Bridge
• Cut Loop
• Loop Select
New in d3D Sculptor 9.35
• New paint layering system
• New Hierarchy tree
New in d3D Sculptor 9.23
• New saving d3z file type
• Flip Object Tool
• Rewrote Smoothing algorithm
• Updated algorithm for Twist and Radius Tube
• Fixed background load in open scene
• thicker line width for tubes
• Fixed texturepaint brush
• Fixed high polycount crashes
• Improved tube creation and saving
New in d3D Sculptor 9.22
• New saving d3z file type
• Flip Object Tool
• Rewrote Smoothing algorithm
• Updated algorithm for Twist and Radius Tube
• Fixed background load in open scene
• thicker line width for tubes
• Fixed texturepaint brush
• Improved tube creation and saving
New in d3D Sculptor 9.20
• New saving d3z file type
• Flip Object Tool
• Updated algorithm for Twist and Radius Tube
• Fixed background load in open scene
• thicker line width for tubes
• Fixed texturepaint brush
• Improved tube creation and saving
New in d3D Sculptor 9.18
• New saving d3z file type
• Flip Object Tool
• Fixed background load in open scene
• thicker line width for tubes
• Fixed texturepaint brush
• Improved tube creation and saving
New in d3D Sculptor 9.17
• New saving d3z file type
• Flip Object Tool
• Fixed background load in open scene
• thicker line width for tubes
• Fixed texturepaint brush
• Improved tube creation and saving
New in d3D Sculptor 9.15
• New saving d3z file type
• Fixed background load in open scene
• thicker line width for tubes
• Fixed texturepaint brush
• Improved tube creation and saving
New in d3D Sculptor 8.56
• New saving d3z file type
• Fixed texturepaint brush
• Improved tube creation and saving
New in d3D Sculptor 8.52
• Adjusted navigation dampening speed
• Color history now available in palette
• Default UI resolution is set to 1080
New in d3D Sculptor 8.43
• Auto focus on double tap object
• New 3D Text UI
• Fixed texture crashing on first load
• Add custom fonts
• Split screen up to 4 screens
• Adjust sensitivity for Zoom, Rotate and Panning
• 2 new base mesh
- Male and Female UV ready
•Tube mode
- multi - points
- modify twists
• Paint Fill tool - new code
• Fixed Scrape and Flatten brush
• New Texture Stencil painting available
• SDK update
New in d3D Sculptor 8.35
• New 3D Text UI
• Add custom fonts
• Split screen up to 4 screens
• Adjust sensitivity for Zoom, Rotate and Panning
• 2 new base mesh
- Male and Female UV ready
•Tube mode
- multi - points
- modify twists
• Paint Fill tool - new code
• Fixed Scrape and Flatten brush
• New Texture Stencil painting available
New in d3D Sculptor 8.23
• Fixed uncolored UV seams in texture painting
• New design for curve graph falloff
• Mirror mode enabled for texture paint
• IAP SDK update
New in d3D Sculptor 8.22
• New design for curve graph falloff
• Mirror mode enabled for texture paint
• IAP SDK update
New in d3D Sculptor 8.17
• Fixed pink materials renderer on low-end devices
• Fixed load scene with null MatCaps
• New Rotate 90deg Gizmo
• Merge button
• Fixed texture tiling
• Fixed save scene light types
• Planar reflection material
• Fixed rating system
• Custom curve falloff option
• Lathe tool
• DrawMask extract button
New in d3D Sculptor 8.1
• Fixed load scene with null MatCaps
• New Rotate 90deg Gizmo
• Merge button
• Fixed texture tiling
• Fixed save scene light types
• Planar reflection material
• Fixed rating system
• Custom curve falloff option
• Lathe tool
• DrawMask extract button
New in d3D Sculptor 7.63
• New Rotate 90deg Gizmo
• Fixed texture tiling
• Fixed save scene light types
• Planar reflection material
• Custom curve falloff option
• Lathe tool
• DrawMask extract button
New in d3D Sculptor 7.60
• Native File Sharing
• Stylus support with pressure sensitivity
• Scale Adjusting
• Fixed UI navigation
• Gallery infinite scrolling
• Gallery portrait and landscape view
• Select box detects neighbor vertices
New in d3D Sculptor 7.57
• Texture import supports native camera filetypes(*.dng, *.heic)
• Improved importing and loading scene times
• Fixed glitch in hiding lights
• Two-sided material
• Some UI panel changes
New in d3D Sculptor 7.54
• TexturePaint brush
-Blur
-Lines
-Poly
• Box select DawMask
• New Gallery listView
• Multi-select and apply Opacity and MatCap
• Extracted objects are lifted
• Fixed texture undo/redo glitch
New in d3D Sculptor 7.53
• TexturePaint brush
-Blur
-Lines
-Poly
• Box select DawMask
• New Gallery listView
• Multi-select and apply Opacity and MatCap
• Extracted objects are lifted
New in d3D Sculptor 7.52
• Fixed opacity issue
• Material and Texture Windows drag window enabled
• Fixed inverted mirror axis
New in d3D Sculptor 7.51
• Rewrote NormalMap generator algorithm
• Fixed cancelled unwrapping issue
• Extracted brush will translate
• Fixed save time option not holding setting
• Implemented ReflectionProbe
• Fixed mirroring reflection
New in d3D Sculptor 7.50
• New Color Picker
• Shortcut to Storage Permission
• Fixed double tap gallery submits
• Modified extrude script
New in d3D Sculptor 7.48
• Texturepaint update
• Fixed multiple objects issue on reflection material
• Added auto-load texture folders for Alphas, Matcaps, and Decals
• Dropdown menu to change modes
• Cleaned-up vertex paint brushes
• Improved object scatter feature
• Load custom skybox
• Progress bar and cancel token
• Fixed double unwrap sends
• Updated Native file picker (Android 11+)
New in d3D Sculptor 7.44

General
• Added reflection material for skybox
• Fixed boolean and unwrapping operations hanging
• Load custom skybox
• Progress bar and cancel token
• Updated Native file picker (Android 11+)
New in d3D Sculptor 7.43

General
• New Load Scene Window
• Fixed Mirror tool glitch
• Portrait orientation is now available
• Improved touchpad rotation and lock rotations
• Distribute and download OBJ files from the d3D Gallery with vertex colors
• Native file picker (Android 11+)

Object Mode
• Tube Creator
• OBJ Scatter for Scene design
New in d3D Sculptor 7.41
-New Features-

General
• Add Scene Lights and Shadows
• Touchpad option
• Export all or selected object only
• Access to tutorials on social media

Object Mode
• Tube Creator
• OBJ Scatter for Scene design
• Mirror Tool
• Easier to find Copy/Clone button

Sculpt Mode
• Voxel Remesh Merge
• Extract drawmasked faces

Resolved issues with black polys and close holes
Improved undo and redo steps
New in d3D Sculptor 73
• Improved sculpting speed up to 3 times faster
• Two UV-safe subdividing options
• Edit mode - Optimized moving faces and vertices for high-poly count
• Increased vertices limit for OBJ exports to 65K
• Implemented subdivision mobile limit
• New decimate algorithm
• UV Unwrap minor update
New in d3D Sculptor 71
• Fixed extra materials in mtl file
• Sculpt mode
-two extra functions for repair and close holes
-DynoTopology - Constant/Relative implemented
-Adjusted pinch settings for crease tool
• Fixed flickering glitches on Imported Obj
• Implemented Autosave cutoff at 30 MB file size
• Restore 29 file system
New in d3D Sculptor 70
• Fixed flickering glitches on Imported Obj
• Implemented Autosave cutoff at 30 MB file size
• Improved DrawMask script
• Enabled Wireframe and Wire thickness
• Fixed cloning large objects
• Two-sided meshes
• Restore 29 file system
• Rerouted AI UV Unwrapping processing
New in d3D Sculptor 68
Added Fix Seams Option
Fixed holes and glitches in mesh
Calcmesh minor update
New in d3D Sculptor 65
Texture Paint Mode
• Rewrote painting algorithm
• New alpha texture paint brushes and stamp
• Angle follow brush

UV Unwrap Editor
• AI UV Unwrap
• Smart UV Unwrap
• Display UV points
• Change texture size

MatCaps are now available
• import your own and use the presets

Sculpt Mode
• Stamp and Clay brush

Obj file now includes vertex colors and texture
New in d3D Sculptor 64
• New select/deselect and navigator system
• Double tap to select
• Fixed texture import feature
• Mtl file now include texture
• Resolved restore purchase/upgrade issue
• Resolved backing up not overwriting file
• New Project saving structure
• New Project file format (.d3proj)
New in d3D Sculptor 63
• New folder and file system
• Supports runtime permissions on Android M+
• Fixes saving scenes, import and export obj issue on Android 10
New in d3D Sculptor 61
• Added support for arm64 devices
• Fixed undo/redo glitch in texture paint
New in d3D Sculptor 60
• Added support for arm64 devices
• Redesigned User Interface
• Boolean Operations - Subtract, Union, and Intersection
• Discontinued support for STL
New in d3D Sculptor 57
•Edit Mode - Triangles, Vertices, Edges
• Extrude, Subdivide Triangle
New in d3D Sculptor 54
•Redesigned user interface for improved usability
New in d3D Sculptor 53
•Changed default tool
•Increased undo vertices limit
New in d3D Sculptor 50
•Improved detailing feature
New in d3D Sculptor 48
•Changed Start Up Brush Tool
•Dynamic Topology
•Move Pivot Point
•Copy Selected Triangles
•Create Submesh
•Increased Vertices Limit to 6000
New in d3D Sculptor 47
•Move Pivot Point
•Copy Selected Triangles
•Create Submesh
•Increased Vertices Limit to 6000
New in d3D Sculptor 45
•Modified Move Gizmo
•Auto Dynamesh
•New Detail Options
•Two new basemesh
New in d3D Sculptor 44
•Dynamic Topology
•Auto Retopology
•New Brush Tools
•New Layout
•Rewrote Sculpting Engine
•Fixed hidden gizmo in moving triangles
New in d3D Sculptor 43
•New - Draw your own 3D shapes•New - 3 new fonts for 3D Text Maker tool•Fixed duplicate comments•Fixed scene saving glitch•Modified smoothing algorithm
New in d3D Sculptor 42
•User-friendly UI icons•Reduced camera zoom rate•Improved move object function•Added bumpmap to paint mode•Save and merge scenes•New smoothing algorithm
New in d3D Sculptor 41
•Resized UI Icons
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