Implemented cloning limit for mobile devices
Enabled Resizable Window to Support Android 16+
Reduced Startup Overhead Load
Reduced GC collection
Implemented cloning limit for mobile devices
Reduced Startup Overhead Load
Reduced GC collection
Reduced debug logs
Fixed memory leak
Fixed Text3d issue
mirror tool update
New upgrade options
Lights and shadows updated
Fixed memory leak on some devices
Fixed native import plugin
Fixed scaling issue
Lights and shadows updated
Fixed memory leak on some devices
Fixed native import plugin
Fixed scaling issue
• Updated SDK
• Extrude Face and Edge
• Bevel and Bridge
• Cut Loop
• Loop Select
• New paint layering system
• New Hierarchy tree
• New saving d3z file type
• Flip Object Tool
• Rewrote Smoothing algorithm
• Updated algorithm for Twist and Radius Tube
• Fixed background load in open scene
• thicker line width for tubes
• Fixed texturepaint brush
• Fixed high polycount crashes
• Improved tube creation and saving
• New saving d3z file type
• Flip Object Tool
• Rewrote Smoothing algorithm
• Updated algorithm for Twist and Radius Tube
• Fixed background load in open scene
• thicker line width for tubes
• Fixed texturepaint brush
• Improved tube creation and saving
• New saving d3z file type
• Flip Object Tool
• Updated algorithm for Twist and Radius Tube
• Fixed background load in open scene
• thicker line width for tubes
• Fixed texturepaint brush
• Improved tube creation and saving
• New saving d3z file type
• Flip Object Tool
• Fixed background load in open scene
• thicker line width for tubes
• Fixed texturepaint brush
• Improved tube creation and saving
• New saving d3z file type
• Flip Object Tool
• Fixed background load in open scene
• thicker line width for tubes
• Fixed texturepaint brush
• Improved tube creation and saving
• New saving d3z file type
• Fixed background load in open scene
• thicker line width for tubes
• Fixed texturepaint brush
• Improved tube creation and saving
• New saving d3z file type
• Fixed texturepaint brush
• Improved tube creation and saving
• Adjusted navigation dampening speed
• Color history now available in palette
• Default UI resolution is set to 1080
• Auto focus on double tap object
• New 3D Text UI
• Fixed texture crashing on first load
• Add custom fonts
• Split screen up to 4 screens
• Adjust sensitivity for Zoom, Rotate and Panning
• 2 new base mesh
- Male and Female UV ready
•Tube mode
- multi - points
- modify twists
• Paint Fill tool - new code
• Fixed Scrape and Flatten brush
• New Texture Stencil painting available
• SDK update
• New 3D Text UI
• Add custom fonts
• Split screen up to 4 screens
• Adjust sensitivity for Zoom, Rotate and Panning
• 2 new base mesh
- Male and Female UV ready
•Tube mode
- multi - points
- modify twists
• Paint Fill tool - new code
• Fixed Scrape and Flatten brush
• New Texture Stencil painting available
• Fixed uncolored UV seams in texture painting
• New design for curve graph falloff
• Mirror mode enabled for texture paint
• IAP SDK update
• New design for curve graph falloff
• Mirror mode enabled for texture paint
• IAP SDK update
• Fixed pink materials renderer on low-end devices
• Fixed load scene with null MatCaps
• New Rotate 90deg Gizmo
• Merge button
• Fixed texture tiling
• Fixed save scene light types
• Planar reflection material
• Fixed rating system
• Custom curve falloff option
• Lathe tool
• DrawMask extract button
• Fixed load scene with null MatCaps
• New Rotate 90deg Gizmo
• Merge button
• Fixed texture tiling
• Fixed save scene light types
• Planar reflection material
• Fixed rating system
• Custom curve falloff option
• Lathe tool
• DrawMask extract button
• New Rotate 90deg Gizmo
• Fixed texture tiling
• Fixed save scene light types
• Planar reflection material
• Custom curve falloff option
• Lathe tool
• DrawMask extract button
• Native File Sharing
• Stylus support with pressure sensitivity
• Scale Adjusting
• Fixed UI navigation
• Gallery infinite scrolling
• Gallery portrait and landscape view
• Select box detects neighbor vertices
• Texture import supports native camera filetypes(*.dng, *.heic)
• Improved importing and loading scene times
• Fixed glitch in hiding lights
• Two-sided material
• Some UI panel changes
• TexturePaint brush
-Blur
-Lines
-Poly
• Box select DawMask
• New Gallery listView
• Multi-select and apply Opacity and MatCap
• Extracted objects are lifted
• Fixed texture undo/redo glitch
• TexturePaint brush
-Blur
-Lines
-Poly
• Box select DawMask
• New Gallery listView
• Multi-select and apply Opacity and MatCap
• Extracted objects are lifted
• Fixed opacity issue
• Material and Texture Windows drag window enabled
• Fixed inverted mirror axis
• Rewrote NormalMap generator algorithm
• Fixed cancelled unwrapping issue
• Extracted brush will translate
• Fixed save time option not holding setting
• Implemented ReflectionProbe
• Fixed mirroring reflection
• New Color Picker
• Shortcut to Storage Permission
• Fixed double tap gallery submits
• Modified extrude script
• Texturepaint update
• Fixed multiple objects issue on reflection material
• Added auto-load texture folders for Alphas, Matcaps, and Decals
• Dropdown menu to change modes
• Cleaned-up vertex paint brushes
• Improved object scatter feature
• Load custom skybox
• Progress bar and cancel token
• Fixed double unwrap sends
• Updated Native file picker (Android 11+)
General
• Added reflection material for skybox
• Fixed boolean and unwrapping operations hanging
• Load custom skybox
• Progress bar and cancel token
• Updated Native file picker (Android 11+)
General
• New Load Scene Window
• Fixed Mirror tool glitch
• Portrait orientation is now available
• Improved touchpad rotation and lock rotations
• Distribute and download OBJ files from the d3D Gallery with vertex colors
• Native file picker (Android 11+)
Object Mode
• Tube Creator
• OBJ Scatter for Scene design
-New Features-
General
• Add Scene Lights and Shadows
• Touchpad option
• Export all or selected object only
• Access to tutorials on social media
Object Mode
• Tube Creator
• OBJ Scatter for Scene design
• Mirror Tool
• Easier to find Copy/Clone button
Sculpt Mode
• Voxel Remesh Merge
• Extract drawmasked faces
Resolved issues with black polys and close holes
Improved undo and redo steps
• Improved sculpting speed up to 3 times faster
• Two UV-safe subdividing options
• Edit mode - Optimized moving faces and vertices for high-poly count
• Increased vertices limit for OBJ exports to 65K
• Implemented subdivision mobile limit
• New decimate algorithm
• UV Unwrap minor update
• Fixed extra materials in mtl file
• Sculpt mode
-two extra functions for repair and close holes
-DynoTopology - Constant/Relative implemented
-Adjusted pinch settings for crease tool
• Fixed flickering glitches on Imported Obj
• Implemented Autosave cutoff at 30 MB file size
• Restore 29 file system
• Fixed flickering glitches on Imported Obj
• Implemented Autosave cutoff at 30 MB file size
• Improved DrawMask script
• Enabled Wireframe and Wire thickness
• Fixed cloning large objects
• Two-sided meshes
• Restore 29 file system
• Rerouted AI UV Unwrapping processing
Added Fix Seams Option
Fixed holes and glitches in mesh
Calcmesh minor update
Texture Paint Mode
• Rewrote painting algorithm
• New alpha texture paint brushes and stamp
• Angle follow brush
UV Unwrap Editor
• AI UV Unwrap
• Smart UV Unwrap
• Display UV points
• Change texture size
MatCaps are now available
• import your own and use the presets
Sculpt Mode
• Stamp and Clay brush
Obj file now includes vertex colors and texture
• New select/deselect and navigator system
• Double tap to select
• Fixed texture import feature
• Mtl file now include texture
• Resolved restore purchase/upgrade issue
• Resolved backing up not overwriting file
• New Project saving structure
• New Project file format (.d3proj)
• New folder and file system
• Supports runtime permissions on Android M+
• Fixes saving scenes, import and export obj issue on Android 10
• Added support for arm64 devices
• Fixed undo/redo glitch in texture paint
• Added support for arm64 devices
• Redesigned User Interface
• Boolean Operations - Subtract, Union, and Intersection
• Discontinued support for STL
•Edit Mode - Triangles, Vertices, Edges
• Extrude, Subdivide Triangle
•Redesigned user interface for improved usability
•Changed default tool
•Increased undo vertices limit
•Improved detailing feature
•Changed Start Up Brush Tool
•Dynamic Topology
•Move Pivot Point
•Copy Selected Triangles
•Create Submesh
•Increased Vertices Limit to 6000
•Move Pivot Point
•Copy Selected Triangles
•Create Submesh
•Increased Vertices Limit to 6000
•Modified Move Gizmo
•Auto Dynamesh
•New Detail Options
•Two new basemesh
•Dynamic Topology
•Auto Retopology
•New Brush Tools
•New Layout
•Rewrote Sculpting Engine
•Fixed hidden gizmo in moving triangles
•New - Draw your own 3D shapes•New - 3 new fonts for 3D Text Maker tool•Fixed duplicate comments•Fixed scene saving glitch•Modified smoothing algorithm
•User-friendly UI icons•Reduced camera zoom rate•Improved move object function•Added bumpmap to paint mode•Save and merge scenes•New smoothing algorithm
•Resized UI Icons