Matt A.
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Buggy, unbalanced. Speed just makes everyone faster, so no point. Leveling up blocks, if an hour of block building doesn't disappear on you for no reason, then it still won't matter cause mathematical if you look at all the numbers on the board, there is no reason why someone should double up before you half the time. Has potential but probably won't even get there.
Jason Stine
Dial back the ads. You pick up a square, ad... kill a player, ad... merge to a bigger cube, pop up offerings ad then gets one anyways. You die, ad. I'm sure I should have gotten one at launch, but the ad loader wasn't ready to serve an ad that soon. I don't know if the game was fun because of the 5 mins I tried to play 4 and a half of them were spent in ads. Could be fun, I'll never know. Very much do not recommend.
299 people found this review helpful
Joseph S
The idea of the game is fun for the first few merges. But the scale of the game makes play impossible. With no opponent tracking, anything above 8k is just luck. And if you're playing for an extended period, the entire game is simply a race to 4M once one player gets there the game is over, (to a certain extent this breakpoint exists at 2M) The controls work better than most games like this, but without something like a tiers or worlds mechanic the game is only fun for a couple of playthroughs.
236 people found this review helpful