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Download APK file "Norway 1940" for Android free, apk file version is 3.2.7.0 to download to your android device just click this button. It's easy and warranty. We provide only original apk files. If any of materials on this site violates your rights, report us
Screenshots of Norway 1940
  • Invasion of Norway 1940 (free)
  • Invasion of Norway 1940 (free)
  • Invasion of Norway 1940 (free)
  • Invasion of Norway 1940 (free)
  • Invasion of Norway 1940 (free)
  • Invasion of Norway 1940 (free)
  • Invasion of Norway 1940 (free)
  • Invasion of Norway 1940 (free)
  • Invasion of Norway 1940 (free)
  • Invasion of Norway 1940 (free)
  • Invasion of Norway 1940 (free)
  • Invasion of Norway 1940 (free)
  • Invasion of Norway 1940 (free)
  • Invasion of Norway 1940 (free)
  • Invasion of Norway 1940 (free)
  • Invasion of Norway 1940 (free)
  • Invasion of Norway 1940 (free)
  • Invasion of Norway 1940 (free)
  • Invasion of Norway 1940 (free)
  • Invasion of Norway 1940 (free)
  • Invasion of Norway 1940 (free)
  • Invasion of Norway 1940 (free)
  • Invasion of Norway 1940 (free)
  • Invasion of Norway 1940 (free)
  • Invasion of Norway 1940 (free)
  • Invasion of Norway 1940 (free)
  • Invasion of Norway 1940 (free)
  • Invasion of Norway 1940 (free)
Description of Invasion of Norway 1940 (free)

This is turn-limited version of Invasion of Norway 1940, a classic strategy game set on Norway and its coastal waters during the Second World War.


You are in command of the German land and naval forces attempting to seize Norway (Operation Weserubung) before the Allies do, battling the Norwegian Armed Forces, the British Royal Navy, and the multiple Allied landings in Norway.



FEATURES:

+ Historical accuracy: Campaign mirrors the historical setup.

+ Long-lasting: Thanks to in-built variation and the game's smart AI technology, each game provides a unique war gaming experience.

+ Competitive: Measure your strategy game skills against others fighting for the Hall of Fame top spots.

+ Supports casual play: Easy to pick up, leave off, continue later.

+ Good AI: Instead of just attacking on direct line towards the target, the AI opponent balances between strategic goals and smaller tasks like encircling nearby units.

+ Settings: Various options are available to alter the look of the gaming experience: Change difficulty level, hexagon size, Animation speed, choose icon set for units (NATO or REAL) and cities (Round, Shield, Square, block of hourses), decide what is drawn on the map, and much more.

+ Tablet friendly strategy game: Automatically scales the map for any physical screen size/resolution from small smartphones to HD tablets, while settings allow you to fine tune hexagon and font sizes.

+ Inexpensive: The classic strategy game campaign for a cup of coffee!


In order to be a victorious general, you must learn to coordinate your attacks in two ways. First, as adjacent units give support to an attacking unit, keep your units in groups in order to gain local superiority. Secondly, it is rarely the best idea to use brute force when it is possible to encircle the enemy and cut off its supply lines instead.



If you want to test this WWII strategy game, a free 15-turn version is also available from the app store.



Join your fellow strategy gamers in changing the course of the Second World War!


Privacy Policy (full text on website and app menu): No account creation is possible, the made-up username used in the Hall of Fame listings is not tied to any account and does not have password. Location, personal, or device identifier data is not used in any way. In the case of crash the following non-personal data is sent (vie web-form using ACRA library) to allow quick fix: Stack trace (code which failed), Name of the App, Version number of the App, and Version number of the Android OS. The app only requests the permissions it needs to function.


Conflict-Series by Joni Nuutinen has offered highly rated Android-only strategy board games since 2011, and even the first scenarios are still actively updated. The campaigns are based on the time-tested gaming mechanics TBS (turn-based strategy) enthusiasts are familiar with from both the classic PC war games and legendary tabletop board games. I want to thank the fans for all the well thought-out suggestions over the years which have allowed these campaigns to improve at a much higher rate than what any solo indie developer could dream of. If you have feedback about this board game series please use email, this way we can have a constructive back and forth chat without the limits of the store's comment system. In addition, because I have huge number of projects on multiple stores, it’s just not sensible to spend handful of hours each day going through hundreds of pages spread all over the Internet to see if there is a question somewhere -- just send me an email and I will get back to you. Thanks for understanding!

Version history Invasion of Norway 1940 (free)
New in Norway 1940 3.2.7.0
v3.2.7
+ Depots no longer relocated towards the inner map
+ Fix: HOF: Difficulty Level shows Average TurnCount
v3.2.6
+ Allied Landings switch cities (counters players pre-fortifying them)
+ Difficulty Level affects number of Naval Troop Transports & speed they return
+ General: Action: Build Hospital
+ Cut off dugouts might lose HP
+ Setting: Turn |||,==,HO markers ON/OFF
+ Allied Landings push German units eastwards
+ Difficulty level affects to number of Stuka Strikes
New in Norway 1940 3.2.6.1
+ Allied Landings might switch cities
+ Difficulty Level affects to both total number of Naval Troop Transports and the speed they return back
+ General: Action: Build Hospital
+ Cut off dugouts etc immobile defensive structures might lose HP
+ Setting: Turn |||,==,HO markers ON/OFF (Forest, Swamp, Hospital)
+ Withdrawing unit favors clear terrain and cities more
+ Allied Landings might push German units eastwards
+ Difficulty level affects to the number of available Stuka Strikes a bit
New in Norway 1940 3.2.4.1
+ Setting: Show Fatigue number instead of FA-marker
+ Setting: Strength of shadow on units (turn off on ancient devices)
+ New Forest icon: Forest/Swamp/Hospital drawn bigger if covered by unit (better visibility, less marker-clutter on the units), replaces the both previous forest icons which simply did not work with this new feature
+ Each unit tracks the number of hexagons they move during the campaign (shown at Unit Info or Unit Tally)
+ HOF cleared from the oldest scores
New in Norway 1940 3.2.4.0
+ Setting: Show Fatigue number instead of FA-marker
+ Setting: Strength of shadow on units (turn off on ancient devices)
+ New Forest icon: Forest/Swamp/Hospital drawn bigger if covered by unit (better visibility, less marker-clutter on the units), replaces the both previous forest icons which simply did not work with this new feature
+ Each unit tracks the number of hexagons they move during the campaign (shown at Unit Info or Unit Tally)
+ HOF cleared from the oldest scores
New in Norway 1940 3.2.2.0
v3.2.2
+ Setting: Turn Flamethrower resource ON/OFF
+ Setting: Turn Hospital-dots ON/OFF on minimap
+ Minimap: Altering color themes to better separate various targets
v3.2
+ Setting: Turn Narvik Landing ON/OFF (new games only: Ground units removed from play, naval units relocated southwards)
+ Setting: Show terrain on minimap (slight color variation)
+ Bug fix: Encircled AI units were too passive
+ HOF cleared from the oldest scores
+ New Fuel Tanker ship icon
+ Documentation: Typo fixes
New in Norway 1940 3.2.0.0
+ Setting: Turn Narvik Landing ON/OFF (new games only: Ground units removed from play, naval units relocated southwards)
+ Setting: Show terrain on minimap (slight color variation)
+ Bug fix: Encircled AI units were too passive
+ HOF cleared from the oldest scores
+ Documentation: Typo fixes
New in Norway 1940 3.1.9.0
v3.1.9
+ New lighter sea-water hexagon icon & lighter rivers
+ Unit Tally includes separately HPs lost by bombardment-barrage
v3.1.8
+ Setting: Turn Mortars ON-OFF
+ Setting: Turn Aerial Strikes ON/OFF
+ Added flags to British and French unit icons
+ New Fuel Tanker ship icon
New in Norway 1940 3.1.8.0
v3.1.8
+ Setting: Turn Mortars ON-OFF
+ Setting: Turn Aerial Strikes ON/OFF
+ Added flags to British and French unit icons
+ New Fuel Tanker ship icon
v3.1.6
+ Removed Confirm Ending Turn dialog ON-OFF setting
+ Setting: Show minimap during AI movement phase ON/OFF
+ Removed Google Support Library: Smaller app size but dialogs might look different
+ Relocated 4 settings (Unit History, Shorten Nearby city text, Shorten Units in War Status, Text Variation) to Settings View
New in Norway 1940 3.1.4.0
+ Setting: Size option for Movement Arrows
+ Yes-No confirmation dialog on Disband action
+ HOF cleared from the oldest scores
+ Graphic optimizations: Round II
New in Norway 1940 3.1.2.0
+ Disabled battle clouds, darken damaged units, map labels for really old versions of Android
+ AI: Improved tactical decision making (if combat nearby ignore cities more, AI Commander plays a little bit more safer)
+ Animation speed limits now 600ms - 1400ms
+ Graphic optimizations: Round II
New in Norway 1940 3.1.0.1
+ Unit Tally: list of units with most battles
+ Unit History for Combat Units (Unit - Info - Unit History)
+ 10 undo actions per campaign (when moving into hexagon you control: Deselect unit - Main - Undo)
+ General: Action: strength of your combat forces on minimap
+ When General selected RS tag on unit whose Supply Depot will be Reset
+ Graphic optimizations (faster, smaller app size)
+ Most/Least combat ** markers only updated between turns
+ AI: Increased priority of taking large cities
New in Norway 1940 3.1.0.0
+ Unit Tally: list of units with most battles
+ Unit History for Combat Units (Unit - Info - Unit History)
+ 10 undo actions per campaign (when moving into hexagon you control: Deselect unit - Main - Undo)
+ General: Action: strength of your combat forces on minimap
+ When General selected RS tag on unit whose Supply Depot will be Reset
+ Graphic optimizations (faster, smaller app size)
+ Most/Least combat ** markers only updated between turns
+ AI: Increased priority of taking large cities
New in Norway 1940 3.0.0.0
+ Added enemy Generals and Artillery (new games only)
+ Unit Tally will include HP losses for each unit type
+ Settings: Turn Political Chaos resource ON/OFF
+ Logo tweaks (compatibility with Adaptive Icons)
+ Shorten Bombardment/Barrage as Hit (later turns)
+ New yellowish old map background #22
+ HOF cleanup
New in Norway 1940 2.7.2.0
+ Increased maximum minimap size to 18
+ When General with over 2 MPs is selected yellow SF marker shown on the General which would require Shift Focus MPs
+ When General with over 2 MPs is selected, the unit which would get extra MPs marked with ligt blue border & MP marker
+ If one unit has multiple resources of the same type one of these will be returned back to the resource pool
+ Removed Big Advance feature
+ Cannot apply Operational Movement so close to front line
+ 50 new quotations
New in Norway 1940 2.7.0.2
+ Icons: Color & Contrast enhancements (Round II)
+ Setting: HP marker background: Either changing Color (Green=high HP, yellow=medium HP, red=low HP) or White (at various levels of brightness)
+ Setting: Victory ONLY after controlling ALL VPs
+ Setting: Minimum time to show pop-up message (increase if you discard messages too quickly)
+ Setting: Allow Moving of NON-selected unit (swipe starting from over a non-selected unit moves it)
+ Altered location of zoom out button (-Z-)
+ HOF cleanup
New in Norway 1940 2.6.6.0
v2.6.6
+ Setting: Turn First Aid, Special Order, or Call for Support ON/OFF
+ Attacking zero HP unit does not consume MPs from supporting General
+ Setting: Turn Dugouts ON/OFF (for player)
+ HOF shows scores with normal Difficulty Level first

v2.6.4
+ Setting: Turn Minefields ON/OFF
+ 70 new military history quotations
+ HOF cleared from the oldest scores
+ Setting: Selected Unit Size
New in Norway 1940 2.6.4.0
v2.6.4
+ Setting: Turn Minefields ON/OFF
+ 70 new military history quotations
+ HOF cleared from the oldest scores

v2.6.2
+ Setting: Selected Unit Size
+ Minimap: tap focuses on selected area, separate 'map' button on upper-left corner to access full screen map
+ Unit Icons Size button has bigger range
+ Setting: Draw Forest: Green outline vs Satellite View
New in Norway 1940 2.6.2.1
v2.6.2
+ Setting: Selected Unit Size
+ Minimap: tap focuses on selected area, separate 'map' button on upper-left corner to access full screen map
+ Unit Icons Size button has bigger range

v2.6
+ Setting: Draw Forest: Green outline vs Satellite View
+ Setting: Old or New Mountain icon: Plus change transparency
+ Big Advances: If one side gains over 13 VPs during one turn, the other side loses MPs
+ Combat: Cumulative: bonus from repeated attacks against the same unit during one turn
New in Norway 1940 2.6.0.4
+ Setting: Draw Forest With: Green outline vs Satellite View
+ Setting: Old or New Mountain icon: Plus change transparency
+ Big Advances: If one side gains over 13 VPs during one turn, the other side loses MPs
+ Combat: Cumulative: bonus from repeated attacks against the same unit during one turn
+ Setting: Strength of Seasonal color shading (Fall/Spring brown, Winter white)
+ Setting: Auto mark resting unit DONE for the turn
+ Setting: Turn Tactical Location/Move-Point/Route system ON/OFF
New in Norway 1940 2.6.0.3
+ Setting: Draw Forest With: Green outline vs Satellite View
+ Setting: Old or New Mountain icon: Plus change transparency
+ Big Advances: If one side gains over 13 VPs during one turn, the other side loses MPs
+ Combat: Cumulative: bonus from repeated attacks against the same unit during one turn
+ Setting: Strength of Seasonal color shading (Fall/Spring brown, Winter white)
+ Setting: Auto mark resting unit DONE for the turn
+ Setting: Turn Tactical Location/Move-Point/Route system ON/OFF
New in Norway 1940 2.6.0.2
+ Setting: Draw Forest With: Green outline vs Satellite View
+ Setting: Old or New Mountain icon: Plus change transparency
+ Big Advances: If one side gains over 13 VPs during one turn, the other side loses MPs
+ Combat: Cumulative: bonus from repeated attacks against the same unit during one turn
+ Setting: Strength of Seasonal color shading (Fall/Spring brown, Winter white)
+ Setting: Auto mark resting unit DONE for the turn
+ Setting: Turn Tactical Location/Move-Point/Route system ON/OFF
New in Norway 1940 2.6.0.0
+ Setting: Draw Forest With: Green outline vs Satellite View+ Setting: Old or New Mountain icon: Plus change transparency+ Big Advances: If one side gains over 13 VPs during one turn, the other side loses MPs+ Combat: Cumulative: bonus from repeated attacks against the same unit during one turn+ Setting: Strength of Seasonal color shading (Fall/Spring brown, Winter white)+ Setting: Auto mark resting unit DONE for the turn+ Setting: Turn Tactical Location/Move-Point/Route system ON/OFF
New in Norway 1940 2.4.6.2
+ Red E1, E2, etc marker on unit: Encircled turns+ HOF: Encircle-score shown with one less digit (1350 is now 135) to save space+ Storms can turn clear terrain into mud (tempy swamp) in their wake during Spring/Autumn months+ Relocated Fuel/Supplies marker from upper-right corner to lower-right corner (to not be covered by MPs)+ Supply Depots might merge or relocate closer to the front line+ Setting: HOF: How many scores to download+ Improved Supply icons
New in Norway 1940 2.4.4.2
v2.4.4+ Size of Markers on Unit: tiny, default, big+ Setting: MP Color:White, Grey, Blue, Bright Blue - Combat vs Support+ Long press DONE: Mark unit permanently DONE (move to unlock)+ App-level settings moved to separate Settings view (gear icon on lower-right corner of Play-HOF screen)+ AI Refined launch bigger offensive logic+ Setting: MP/HP marker transparency+ BG pattern #20v2.4.2+ Setting: Switch for Bombardment/Barrage dialog+ Line-of-Sight (LOS) & Fog-of-War (FOW) improvements
New in Norway 1940 2.4.0.2
+ Setting: Minimap Touch: Full Screen Map or jump to location+ Next Unit selection order: Below list NEARBY, then EVERYWHERE+ 1) Rest done 2) Support 3) Rest/Encircled 4) 0 HP 5) Rear MPs 6) the rest+ Battle count: General: times supported in combat, artillery number of barrages+ Combat: Both River & over -4 MPs block support+ Setting: Unit selection: Loop nearby/all until marked done+ Minimap: white combat units, orange support+ Setting: ** markers ON/OFF+ Yellow ** inexperienced unit
New in Norway 1940 2.2.0.2
+ Next Unit selection order:+ 1) Naval 2) Rest done 3) Support 4) Resting/Encircled 5) Zero HP 6) Rear MPs 7) Remaining units+ Setting: Less Units: Create only X % of units (less units, quicker turns)+ Capturing major city might cause nearby enemy units to step back+ More efficient bombardment/barrage+ Attached artillery to major landing groups+ Units on the edge of screen appear smaller+ Settings: ON/OFF switch for Generals+ New background pattern #18+ HOF small cleanup+ AI tweaks
New in Norway 1940 2.0.2.4
+ Floating Zoom buttons on game screen+ Shift Focus: General gives up 5 MPs, the closest General gets 2 MPs+ Dugouts & minefields cannot be selected once placed on map+ Green HA marker when unit on Harbor+ 3 new background patterns+ Minimap: Bigger max size+ Icon Improvements II+ Logo edit
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