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Download APK file "Panzers to Leningrad 1941" for Android free, apk file version is 1.7.0.0 to download to your android device just click this button. It's easy and warranty. We provide only original apk files. If any of materials on this site violates your rights, report us
Screenshots of Panzers to Leningrad 1941
  • Panzers to Leningrad 1941 (free)
  • Panzers to Leningrad 1941 (free)
  • Panzers to Leningrad 1941 (free)
  • Panzers to Leningrad 1941 (free)
  • Panzers to Leningrad 1941 (free)
  • Panzers to Leningrad 1941 (free)
  • Panzers to Leningrad 1941 (free)
  • Panzers to Leningrad 1941 (free)
  • Panzers to Leningrad 1941 (free)
  • Panzers to Leningrad 1941 (free)
  • Panzers to Leningrad 1941 (free)
  • Panzers to Leningrad 1941 (free)
  • Panzers to Leningrad 1941 (free)
  • Panzers to Leningrad 1941 (free)
  • Panzers to Leningrad 1941 (free)
  • Panzers to Leningrad 1941 (free)
  • Panzers to Leningrad 1941 (free)
  • Panzers to Leningrad 1941 (free)
  • Panzers to Leningrad 1941 (free)
  • Panzers to Leningrad 1941 (free)
  • Panzers to Leningrad 1941 (free)
  • Panzers to Leningrad 1941 (free)
  • Panzers to Leningrad 1941 (free)
  • Panzers to Leningrad 1941 (free)
  • Panzers to Leningrad 1941 (free)
  • Panzers to Leningrad 1941 (free)
  • Panzers to Leningrad 1941 (free)
  • Panzers to Leningrad 1941 (free)
  • Panzers to Leningrad 1941 (free)
  • Panzers to Leningrad 1941 (free)
  • Panzers to Leningrad 1941 (free)
Description of Panzers to Leningrad 1941 (free)

This is turn-limited version of Panzers to Leningrad, a strategy game which takes place on northern sector of WWII Eastern Front in 1941 when Germans launch Operation Barbarossa.

You are in command of the German Army Group North , tasked with striking through the Baltic states all the way to Leningrad, the cradle of Bolshevism. It is essential for German Panzer Corps to seize Leningrad quickly, before Wehrmacht offensive is inevitably slowed down by the steady flow of Red Army reinforcements, worsening weather, logistics of fuel supply (can be turned off), and terrain filled with forests and swamps.



FEATURES:

+ Historical accuracy: Campaign mirrors the historical setup.

+ Thanks to in-built variation and the game's smart AI technology, each game provides a unique war gaming experience.

+ Competitive: Measure your strategy game skills against others fighting for the Hall of Fame top spots.

+ Good AI: Instead of just attacking on direct line towards the target, the AI opponent balances between strategic goals and smaller tasks like encircling nearby units.

+ Settings: Various options are available to alter the look of the gaming experience: Change difficulty level, hexagon size, Animation speed, choose icon set for units (NATO or REAL) and cities (Round, Shield, Square, block of houses), decide what is drawn on the map, and much more.


In order to be a victorious general, you must learn to coordinate your attacks in two ways. First, as adjacent units give support to an attacking unit, keep your units in groups in order to gain local superiority. Secondly, it is rarely the best idea to use brute force when it is possible to encircle the enemy and cut off its supply lines instead.



The full game is also available.




Privacy Policy (full text on website and app menu): No account creation is possible, the made-up username used in the Hall of Fame listings is not tied to any account and does not have password. Location, personal, or device identifier data is not used in any way. In the case of crash the following non-personal data is sent (vie web-form using ACRA library) to allow quick fix: Stack trace (code which failed), Name of the App, Version number of the App, and Version number of the Android OS. The app only requests the permissions it needs to function.


Conflict-Series by Joni Nuutinen has offered highly rated Android-only strategy board games since 2011, and even the first scenarios are still actively updated. The campaigns are based on the time-tested gaming mechanics TBS (turn-based strategy) enthusiasts are familiar with from both the classic PC war games and legendary tabletop board games. I want to thank the fans for all the well thought-out suggestions over the years which have allowed these campaigns to improve at a much higher rate than what any solo indie developer could dream of. If you have feedback about this board game series please use email, this way we can have a constructive back and forth chat without the limits of the store's comment system. In addition, because I have huge number of projects on multiple stores, it’s just not sensible to spend handful of hours each day going through hundreds of pages spread all over the Internet to see if there is a question somewhere -- just send me an email and I will get back to you. Thanks for understanding!

Version history Panzers to Leningrad 1941 (free)
New in Panzers to Leningrad 1941 1.7.0.0
+ Minimap: Altering color themes to better separate various targets
+ Setting: Turn Hospital-dots ON/OFF on minimap
+ HOF cleared from the oldest scores
+ Added more History Notes (from Patriotic War)
+ AI: Tweaking Defensive priorities
+ Smaller Application Size
New in Panzers to Leningrad 1941 1.6.9.2
v1.6.9
+ Setting: Show terrain on minimap (slight color variation)
+ Bug fix: Encircled AI units were too passive
+ HOF cleared from the oldest scores
v1.6.8
+ Setting: Turn Mortars ON-OFF
+ New lighter sea-water hexagon icon & lighter rivers
+ Unit Tally includes separately HPs lost by bombardment-barrage
+ Removed Confirm Ending Turn dialog ON-OFF setting
New in Panzers to Leningrad 1941 1.6.9.1
v1.6.9
+ Setting: Show terrain on minimap (slight color variation)
+ Bug fix: Encircled AI units were too passive
+ HOF cleared from the oldest scores
v1.6.8
+ Setting: Turn Mortars ON-OFF
+ New lighter sea-water hexagon icon & lighter rivers
+ Unit Tally includes separately HPs lost by bombardment-barrage
+ Removed Confirm Ending Turn dialog ON-OFF setting
New in Panzers to Leningrad 1941 1.6.9.0
v1.6.9
+ Setting: Show terrain on minimap (slight color variation)
+ Bug fix: Encircled AI units were too passive
+ HOF cleared from the oldest scores
v1.6.8
+ Setting: Turn Mortars ON-OFF
+ New lighter sea-water hexagon icon & lighter rivers
+ Unit Tally includes separately HPs lost by bombardment-barrage
+ Removed Confirm Ending Turn dialog ON-OFF setting
New in Panzers to Leningrad 1941 1.6.8.0
v1.6.8
+ Setting: Turn Mortars ON-OFF
+ New lighter sea-water hexagon icon & lighter rivers
+ Unit Tally includes separately HPs lost by bombardment-barrage
+ Removed Confirm Ending Turn dialog ON-OFF setting
v1.6.6
+ Setting: Show minimap during AI movement phase ON/OFF
+ Setting: Minimap includes road network in black color
+ Relocated 4 settings (Unit History, Shorten Units in War Status, Shorten Nearby City text, Text Variation) to Settings View (Main)
+ HOF cleared from the oldest scores
New in Panzers to Leningrad 1941 1.6.6.0
v1.6.6
+ Setting: Show minimap during AI movement phase ON/OFF
+ Setting: Minimap includes railway-road network in black color
+ Removed Google Support Library: Smaller app size but dialogs might look different
+ HOF cleared from the oldest scores

v1.6.4
+ Setting: Size option for Movement Arrows
+ Yes-No confirmation dialog on Disband action
+ Road only gives cheaper move when moving from own hexagon to own hexagon (not to enemy hexagon, not battle)
New in Panzers to Leningrad 1941 1.6.4.0
v1.6.4
+ Setting: Size option for Movement Arrows
+ Yes-No confirmation dialog on Disband action
+ Road only gives cheaper move when moving from own hexagon to own hexagon (not to enemy hexagon, not battle)

v1.6.2
+ AI: Improved tactical decision making (if combat nearby ignore cities more, AI Commander plays a little bit more safer)
+ Animation speed limits now 600ms - 1400ms
+ Graphic optimizations: Round II
New in Panzers to Leningrad 1941 1.6.2.0
+ Disabled battle clouds, darken damaged units, map labels for really old versions of Android
+ AI: Improved tactical decision making (if combat nearby ignore cities more, AI Commander plays a little bit more safer)
+ Animation speed limits now 600ms - 1400ms
+ Graphic optimizations: Round II
New in Panzers to Leningrad 1941 1.6.0.0
+ Added enemy Generals (new games only)
+ Unit Tally: units with most battles, HP losses for each unit type
+ 10 undo actions per campaign (applies when moving into hexagon you control: Deselect unit - Main - Undo)
+ General: Action: Strength Map: Show estimate of the strength of your combat forces on minimap
+ When General selected RS tag shown on unit whose Supply Depot will be Reset
+ Unit History for Combat Units (Select Unit - Info - Unit History)
+ New yellowish old map background #22
New in Panzers to Leningrad 1941 1.4.4.1
+ Setting: Turn Anti-Tank Guns or Anti-Aircraft Guns ON/OFF
+ Added Soviet Naval Infantry Brigade unit type
+ When General with over 2 MPs is selected yellow SF marker will be shown on the General which would receive Shift Focus MPs
+ When General with over 2 MPs is selected, the combat unit which would get MPs marked with light blue border & MP marker
+ New Russian Infantry & German Motorized icon (REAL icon set)
+ Increased maximum minimap size to 18
+ 50 new hitory quotations
New in Panzers to Leningrad 1941 1.4.2.0
+ Cannot apply Operational Movement so close to front line
+ Removed German Auxiliary unit type: turned auxiliary units int regular infantry, unit icons taking too much memory
+ Removed Big Advance feature (extra resources for gaining over 13 VPs in one turn)
+ If one unit has multiple resources of the same type assigned to it one of these will be returned back to the resource pool between turns
New in Panzers to Leningrad 1941 1.4.0.0
v1.4
+ Setting: Victory ONLY after controlling ALL VPs
+ Setting: Minimum time to show pop-up message (increase if you discard messages too quickly)
+ Setting: Allow Moving of NON-selected unit (swipe starting from over a non-selected unit moves it)
+ Altered location of zoom out button (-Z-) to work better on small screens
+ Attacking zero HP unit does not consume MPs from supporting General
+ Icons: Color & Contrast enhancements
+ HOF cleared from the oldest scores
New in Panzers to Leningrad 1941 1.2.6.0
v1.2.6
+ New resource: Anti-Aircraft Guns [AA] - Reduces strafing by enemy airforce
+ Campaign: Turned Daugav into German Supply Source to reduce supply route calculations
+ Setting: Turn First Aid, Special Order, or Call for Support ON/OFF
+ Setting: Turn Dugouts ON/OFF (for player)
+ HOF shows scores with normal Difficulty Level first

v1.2.4
+ Unit Icons Size button has bigger range
+ Setting: Turn Minefields ON/OFF
+ 70 new history quotations
+ Setting: Selected Unit Size
New in Panzers to Leningrad 1941 1.2.4.0
v1.2.4
+ Unit Icons Size button has bigger range (from smaller icons into over-sized units)
+ Setting: Turn Minefields ON/OFF
+ 70 new military history quotations

v1.2.2
+ Setting: Selected Unit Size
+ Minimap: tap focuses on selected area, separate 'map' button for full screen map
+ Stats: Number of Encircled units multiplied by 5 to prevent the graph from just being a flat line
+ Setting: Turn Road marker [##] on/off
+ Setting: Turn City marker [CC] on/off
New in Panzers to Leningrad 1941 1.2.2.1
+ Setting: Selected Unit Size
+ Minimap: tap focuses on selected area, separate 'map' button for full screen map
+ Stats: Number of Encircled units multiplied by 5 to prevent the graph from just being a flat line
+ Touches right between menu items are ignored to prevent accidental taps
+ Setting: Turn Road marker [##] on/off
+ Setting: Turn City marker [CC] on/off
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