+ Revamped movement arrow drawing mechanism
+ Setting: Scattered Units marked with symbols
+ Setting: Alter how strongly hexagon grid is drawn
+ Setting: Scattered Units marked with symbols
+ Fuel Depot can dump 8 fuel to gain +1 MP. Fuel Truck can dump 3 fuel to gain 0-2 MP
+ Setting: MAP button can show full screen map with city icons or VP in a circle
+ Setting: Automove can focus the map into direction of travel
+ Airforce can use MPs to prepare for the sortie to be more efficient
+ 40 UNDOs
+ Added Soviet Artillery (both new and ongoing game)
+ General can request Branderburg sabotage: a couple of nearby enemy controlled hexagon change sides
+ Minimap: Altering color themes to better separate various targets
+ Setting: Turn Hospital-dots ON/OFF on minimap
+ HOF cleared from the oldest scores
+ Added more History Notes (from Patriotic War)
+ AI: Tweaking Defensive priorities
+ Smaller Application Size
v1.6.9
+ Setting: Show terrain on minimap (slight color variation)
+ Bug fix: Encircled AI units were too passive
+ HOF cleared from the oldest scores
v1.6.8
+ Setting: Turn Mortars ON-OFF
+ New lighter sea-water hexagon icon & lighter rivers
+ Unit Tally includes separately HPs lost by bombardment-barrage
+ Removed Confirm Ending Turn dialog ON-OFF setting
v1.6.9
+ Setting: Show terrain on minimap (slight color variation)
+ Bug fix: Encircled AI units were too passive
+ HOF cleared from the oldest scores
v1.6.8
+ Setting: Turn Mortars ON-OFF
+ New lighter sea-water hexagon icon & lighter rivers
+ Unit Tally includes separately HPs lost by bombardment-barrage
+ Removed Confirm Ending Turn dialog ON-OFF setting
v1.6.9
+ Setting: Show terrain on minimap (slight color variation)
+ Bug fix: Encircled AI units were too passive
+ HOF cleared from the oldest scores
v1.6.8
+ Setting: Turn Mortars ON-OFF
+ New lighter sea-water hexagon icon & lighter rivers
+ Unit Tally includes separately HPs lost by bombardment-barrage
+ Removed Confirm Ending Turn dialog ON-OFF setting
v1.6.8
+ Setting: Turn Mortars ON-OFF
+ New lighter sea-water hexagon icon & lighter rivers
+ Unit Tally includes separately HPs lost by bombardment-barrage
+ Removed Confirm Ending Turn dialog ON-OFF setting
v1.6.6
+ Setting: Show minimap during AI movement phase ON/OFF
+ Setting: Minimap includes road network in black color
+ Relocated 4 settings (Unit History, Shorten Units in War Status, Shorten Nearby City text, Text Variation) to Settings View (Main)
+ HOF cleared from the oldest scores
v1.6.6
+ Setting: Show minimap during AI movement phase ON/OFF
+ Setting: Minimap includes railway-road network in black color
+ Removed Google Support Library: Smaller app size but dialogs might look different
+ HOF cleared from the oldest scores
v1.6.4
+ Setting: Size option for Movement Arrows
+ Yes-No confirmation dialog on Disband action
+ Road only gives cheaper move when moving from own hexagon to own hexagon (not to enemy hexagon, not battle)
v1.6.4
+ Setting: Size option for Movement Arrows
+ Yes-No confirmation dialog on Disband action
+ Road only gives cheaper move when moving from own hexagon to own hexagon (not to enemy hexagon, not battle)
v1.6.2
+ AI: Improved tactical decision making (if combat nearby ignore cities more, AI Commander plays a little bit more safer)
+ Animation speed limits now 600ms - 1400ms
+ Graphic optimizations: Round II
+ Disabled battle clouds, darken damaged units, map labels for really old versions of Android
+ AI: Improved tactical decision making (if combat nearby ignore cities more, AI Commander plays a little bit more safer)
+ Animation speed limits now 600ms - 1400ms
+ Graphic optimizations: Round II
+ Added enemy Generals (new games only)
+ Unit Tally: units with most battles, HP losses for each unit type
+ 10 undo actions per campaign (applies when moving into hexagon you control: Deselect unit - Main - Undo)
+ General: Action: Strength Map: Show estimate of the strength of your combat forces on minimap
+ When General selected RS tag shown on unit whose Supply Depot will be Reset
+ Unit History for Combat Units (Select Unit - Info - Unit History)
+ New yellowish old map background #22
+ Setting: Turn Anti-Tank Guns or Anti-Aircraft Guns ON/OFF
+ Added Soviet Naval Infantry Brigade unit type
+ When General with over 2 MPs is selected yellow SF marker will be shown on the General which would receive Shift Focus MPs
+ When General with over 2 MPs is selected, the combat unit which would get MPs marked with light blue border & MP marker
+ New Russian Infantry & German Motorized icon (REAL icon set)
+ Increased maximum minimap size to 18
+ 50 new hitory quotations
+ Cannot apply Operational Movement so close to front line
+ Removed German Auxiliary unit type: turned auxiliary units int regular infantry, unit icons taking too much memory
+ Removed Big Advance feature (extra resources for gaining over 13 VPs in one turn)
+ If one unit has multiple resources of the same type assigned to it one of these will be returned back to the resource pool between turns
v1.4
+ Setting: Victory ONLY after controlling ALL VPs
+ Setting: Minimum time to show pop-up message (increase if you discard messages too quickly)
+ Setting: Allow Moving of NON-selected unit (swipe starting from over a non-selected unit moves it)
+ Altered location of zoom out button (-Z-) to work better on small screens
+ Attacking zero HP unit does not consume MPs from supporting General
+ Icons: Color & Contrast enhancements
+ HOF cleared from the oldest scores
v1.2.6
+ New resource: Anti-Aircraft Guns [AA] - Reduces strafing by enemy airforce
+ Campaign: Turned Daugav into German Supply Source to reduce supply route calculations
+ Setting: Turn First Aid, Special Order, or Call for Support ON/OFF
+ Setting: Turn Dugouts ON/OFF (for player)
+ HOF shows scores with normal Difficulty Level first
v1.2.4
+ Unit Icons Size button has bigger range
+ Setting: Turn Minefields ON/OFF
+ 70 new history quotations
+ Setting: Selected Unit Size
v1.2.4
+ Unit Icons Size button has bigger range (from smaller icons into over-sized units)
+ Setting: Turn Minefields ON/OFF
+ 70 new military history quotations
v1.2.2
+ Setting: Selected Unit Size
+ Minimap: tap focuses on selected area, separate 'map' button for full screen map
+ Stats: Number of Encircled units multiplied by 5 to prevent the graph from just being a flat line
+ Setting: Turn Road marker [##] on/off
+ Setting: Turn City marker [CC] on/off
+ Setting: Selected Unit Size
+ Minimap: tap focuses on selected area, separate 'map' button for full screen map
+ Stats: Number of Encircled units multiplied by 5 to prevent the graph from just being a flat line
+ Touches right between menu items are ignored to prevent accidental taps
+ Setting: Turn Road marker [##] on/off
+ Setting: Turn City marker [CC] on/off