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Screenshots of Sandbox Zombies
Description of Sandbox Zombies

Sandbox Zombies is a chaotic battle simulator where the only goal is to have fun. Place units, spawners, terrain, turrets, and more, and watch the fights break out!

Create your own levels with crazy scenarios and wars in whatever way you choose! Create a zombie outbreak and force humans to hold out and survive against an army of infected! Create a four way war between various human factions! Pit ninjas against vampires and werewolves! Create a holy war between angels and demons! The options are limitless in this sandbox level creator.

Choose from a variety of units like zombies, humans, vampires, werewolves, angels, demons, ghosts, mummies, skeletons, ghouls, and ninjas! And some of those types can even overlap, like you can have zombie werewolves, or vampire ghosts! Some can even gain powers from other units, for example a ghoul that eats a demon can then breath fire!

There's also a wide arsenal of weapons available, including flamethrowers, shotguns, snipers, miniguns, rocket launchers, uzis, and more. There's some pretty silly options too, like paintball guns, teleporter or mind control guns, or even a mop to clean up the battlefield after too much carnage.

Completely ad-free with only an optional one-time purchase for the full version. But the base version is free, so jump in and start having fun!

Version history Sandbox Zombies
New in Sandbox Zombies 1.5.5
New Protective Amulet item, improvements to the sidebar UI, bug fixes and other improvements. See the in-game changelog for more details.
New in Sandbox Zombies 1.5.4
Bug fixes
New in Sandbox Zombies 1.5.1
New infection indicators. Zombies turn victims into zombies more often. Bug fixes.
New in Sandbox Zombies 1.5.0
Multiple save files, bigger levels, performance optimizations, separate sun and moon speeds, cryo rocket launcher and more.
New in Sandbox Zombies 1.4.9
New "Hasty" spawner, territory sensor, divine powers option, and bug fixes
New in Sandbox Zombies 1.4.8
New weapons, invincibility, a new reverse sensor, balance changes and bug fixes.
New in Sandbox Zombies 1.4.7
Turrets are now controllable like units. Max unit count for all levels is now 999.
Added a little tutorial. Fixed a few bugs which were causing crashes.
New in Sandbox Zombies 1.4.6
Added a setting to enable an alternative selection UI.
And bug fixes. See the changelog at sandboxzombies.com for more details.
New in Sandbox Zombies 1.4.5
Finally, controllable units.
And some bug fixes too, see the full changelog at https://sandboxzombies.com/#changelog
New in Sandbox Zombies 1.4.4
Mummies now spew locusts and regenerate.
Added settings to toggle fire spreading.
Added a "nothing" selection so you can just watch without placing things by accident.
And more, see the in-game changelog for more details.
New in Sandbox Zombies 1.4.3
New Door terrain variant, unit pathfinding improvements, bug fixes and more. See the in-game changelog for more details.
New in Sandbox Zombies 1.4.1
Armor, metal crates, werewolf ghouls, a more complex ability system and more. See the in-game changelog for more details.
New in Sandbox Zombies 1.4.0
Armor, metal crates, werewolf ghouls, and more complex ability system and more. See the in-game changelog for more details.
New in Sandbox Zombies 1.3.9
Added 2 more turret alliances
Added Heatseeking Rocketlauncher Turret
And more, see the in-game changelog for more details
New in Sandbox Zombies 1.3.7
Two new weapons: Revolvers and a 3 Round Burst Rifle.
Units can now go through barricades, but are slowed and take damage.
New Sandbag terrain works like the old barricades.
You can now spawn skeletons.
New setting: Lockable hold buttons.
And more, the full changelog is viewable in-game.
New in Sandbox Zombies 1.3.4
New Territory AI Prototype setting.
New turret images with alliance icons and colors.
Added alliance icons to the sidebar.
A bunch of bug fixes, see the in-game changelog for details
New in Sandbox Zombies 1.2.3
Now also available on iOS!

1.2.3:
Bug fixes

1.2.2:
Random weapon selection option
Minor bug fixes

1.2.1:
Increased UI size on larger devices
Fixed "continue" button not showing up after restarting the app.
Increased strength of standard turret

1.2.0:
Engine overhaul, should be more efficient now :D
Lots of minor tweaks and improvements :)
Larger map size and new Door terrain type
New in Sandbox Zombies 1.2.1
1.2.1:Increased UI size on larger devicesFixed "continue" button not showing up after restarting the app.Increased strength of standard turret1.2.0:Engine overhaul, should be more efficient now :DLots of minor tweaks and improvements :)Larger map size and new Door terrain type
New in Sandbox Zombies 1.2.0
Engine overhaul, should be more efficient now :DLots of minor tweaks and improvements :)Larger map size and new Door terrain type
New in Sandbox Zombies 1.1.12
Minor UI improvements
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