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Screenshots of Suomussalmi
Description of Suomussalmi Battle (turnlimit)

This is turn-limited version of Battle of Suomussalmi, a turn based strategy game set on the border area between Finland and the USSR during the Second World War.

You are in command of the Finnish forces defending the most narrow sector of Finland against a surprise Red Army offensive aiming to cut Finland into two parts. In this campaign you will be defending against two Soviet attacks: Initially you have to stop and destroy the first wave of the Red Army offensive (Battle of Suomussalmi), and then regroup to take on the second attack (Battle of Raate Road). The object of the game is to control as many Victory Points as long possible, or achieve a total victory by controlling all the VPs.



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Version history Suomussalmi Battle (turnlimit)
New in Suomussalmi 3.4.0.0
+ Revamped movement arrow drawing mechanism
+ Artillery and Airforce can now use MPs to prepare for the barrage/sortie to make it more efficient
+ Setting: Alter how strongly hexagon grid is drawn on the map
+ Setting: Scattered Units marked with symbols instead of icons (various options)
+ Setting: MAP button can either show full screen map with default city icons or VP is drawn over the city in a circle
+ Setting: Make support units to be at higher or lower initial selection priority
New in Suomussalmi 3.2.6.0
+ Setting: Turn AutoMove ON/OFF or alter its effective range (moving the selected unit multiple hexagons after one faraway tap)
+ Unused RMPs will be lost at a slower rate between turns
+ Setting: General switched from ON/OFF to % chance of getting each general (options 0-100)
+ If a unit covers a tactical route, narrow green line drawn over the unit to indicate the route
+ Ending turn requires using all the resources that would expire and be lost between turns
+ 30 UNDOs
New in Suomussalmi 2.8.4.0
v2.8.4
+ General: Action: Build Hospital (from now on hospitals via General)
+ Cut off dugouts might lose HP (20% chance)
+ Setting: Turn |||,==,HO markers ON/OFF (Forest, Swamp, Hospital)
+ HOF: Normal Difficulty Level shows Average Turn-Count
+ Withdrawing unit favors clear/cities more
v2.8.2
+ Setting: Show Fatigue number instead of FA-marker
+ New Forest icon: Forest/Swamp/Hospital bigger if covered
+ Each unit tracks the number of hexagons they move
+ Setting: Strength of shadow on units
New in Suomussalmi 2.8.2.0
+ Setting: Show Fatigue number instead of FA-marker
+ New Forest icon: Forest/Swamp/Hospital drawn bigger if covered by unit (better visibility, less marker-clutter on the units), replaces the both previous forest icons which simply did not work with this new feature
+ Each unit tracks the number of hexagons they move during the campaign (shown at Unit Info or Unit Tally)
+ Setting: Strength of shadow on units (turn off on ancient devices)
New in Suomussalmi 2.8.0.0
+ Setting: Turn Suomi KP-31 (Submachinegun) resource ON/OFF
+ Setting: Turn Pontoon resource ON/OFF
+ Setting: Turn Hospital-dots ON/OFF on minimap
+ Minimap: Altering color themes to better separate various targets
+ Setting: Show terrain on minimap (slight color variation, take II)
+ Documentation: Updates and typo corrections
+ Less unused Railway Move Points (RMPs) lost between turns
+ Much faster new game generation
+ Smaller Application Size
New in Suomussalmi 2.7.8.0
v2.7.8
+ Setting: Turn Antitank Gun Units ON/OFF
+ Setting: Show terrain on minimap (slight color variation)
+ Bug fix: Encircled AI units were too passive
+ HOF cleared from the oldest scores

v2.7.6
+ Setting: Turn Mortars ON-OFF
+ New lighter sea-water hexagon icon & lighters rivers
+ Unit Tally includes separately HPs lost by bombardment-barrage
+ Removed Confirm Ending Turn dialog ON-OFF setting
New in Suomussalmi 2.7.6.0
v2.7.6
+ Setting: Turn Mortars ON-OFF
+ New lighter sea-water hexagon icon & lighters rivers
+ Unit Tally includes separately HPs lost by bombardment-barrage
+ Removed Confirm Ending Turn dialog ON-OFF setting
v2.7.4
+ General: Less RMPs from Prioritize Railways action
+ Setting: Show minimap during AI movement phase ON/OFF
+ Relocated 4 settings (Unit History, Shorten Units in War Status, Shorten Nearby City text, Text Variation) to Settings View (Main)
+ HOF cleared from the oldest scores
New in Suomussalmi 2.7.4.0
v2.7.4
+ General: Less RMPs from Prioritize Railways action
+ Setting: Show minimap during AI movement phase ON/OFF
+ Removed Google Support Library: Smaller app size, dialogs might look different
+ HOF cleared from the oldest scores

v2.7.2
+ Setting: Size option for Movement Arrows
+ Yes-No confirmation on Disband action
+ Setting: Minimap includes railway network in black color, road in dark grey
+ Recon Company: star on upper-right corner
+ Border Guard unit: B to upper-right corner
New in Suomussalmi 2.7.2.0
+ Setting: Size option for Movement Arrows
+ Yes-No confirmation dialog on Disband action
+ Setting: Minimap includes railway network in black color, road in dark grey
+ Road only gives cheaper move when moving from own hexagon to own hexagon (not to enemy hexagon, not battle)
+ AI: Improved tactical decision making (if combat nearby ignore cities more)
+ Recon Company has star on upper-right corner for easier identification
+ Border Guard unit has B relocated to upper-right corner
New in Suomussalmi 2.7.0.0
+ Unit History for Combat Units (Select Unit - Info - Unit History)
+ 10 undo actions per campaign (applies when moving into hexagon you control: Deselect unit - Main - Undo)
+ General: Action: Strength Map: Show strength of your combat forces on minimap
+ Graphic optimizations (faster screen update, smaller app size)
+ Most or Least combat ** markers only updated between turns
+ HOF cleared from the oldest scores
New in Suomussalmi 2.6.0.1
+ Unit Tally includes list of units with most battles
+ Unit Tally will include HP losses for each unit type
+ When General selected yellow SF marker will be shown on the General which would receive Shift Focus MPs
+ Shorten Bombardment/Barrage as Hit (later turns)
+ New Russian Infantry icon (REAL icon set)
+ New yellowish old map background #22
+ Increased maximum minimap size to 20
+ HOF cleared from the oldest scores
New in Suomussalmi 2.6.0.0
+ Unit Tally includes list of units with most battles
+ Unit Tally will include HP losses for each unit type
+ When General selected yellow SF marker will be shown on the General which would receive Shift Focus MPs
+ Shorten Bombardment/Barrage as Hit (later turns)
+ New Russian Infantry icon (REAL icon set)
+ New yellowish old map background #22
+ Increased maximum minimap size to 20
+ HOF cleared from the oldest scores
New in Suomussalmi 2.5.0.0
+ Increased max minimap size to 18
+ When General with over 2 MPs is selected, the unit which would receive MPs will have blue border & MP marker
+ If unit has multiple resources of the same type one of these will be returned to the resource pool
+ Russian Guards Infantry has white coat (REAL icon set)
+ Third of the unused RMPs carried over the next turn
+ Cannot apply Operational Movement so close to front line
+ Color & Contrast enhancements
+ Removed Big Advance feature
+ 50 new quotations
New in Suomussalmi 2.4.8.2
v2.4.8
+ Icons: Color & Contrast enhancements (round II)
+ Setting: HP marker background: Either changing Color (Green=high HP, yellow=medium HP, red=low HP) or White (at various levels of brightness)
+ Setting: Minimum time to show pop-up message (increase if you discard messages too quickly)
+ Setting: Allow Moving of NON-selected unit (swipe starting from over a non-selected unit moves it)
+ Attacking zero HP unit does not consume MPs from General
+ Altered location of zoom out button (-Z-)
New in Suomussalmi 2.4.6.0
v2.4.6
+ Campaign: Turned Hukkavaara & Palovaara into Finnish Supply Cities to reduce supply route calculations
+ Campaign: More Finnish replacements (+1 HP)
+ Setting: Turn Dugouts ON/OFF (for player)
+ Setting: Turn First Aid, Special Order, or Call for Support ON/OFF
+ HOF shows scores with normal Difficulty Level first

v2.4.4
+ Setting: Turn Minefields ON/OFF
+ 70 new military history quotations
+ HOF cleared from the oldest scores
+ Setting: Selected Unit Size
New in Suomussalmi 2.4.4.0
v2.4.4
+ Setting: Turn Minefields ON/OFF
+ 70 new military history quotations
+ HOF cleared from the oldest scores

v2.4.2
+ Setting: Selected Unit Size
+ Unit Icons Size button has bigger range (from smaller icons into over-sized units)
+ Minimap: tap focuses on selected area, separate 'map' button for full screen map
+ Setting: Turn Road/Railway marker [##] on/off
+ Setting: Turn City marker [CC] on/off
New in Suomussalmi 2.4.2.2
+ Setting: Selected Unit Size
+ Unit Icons Size button has bigger range (from smaller icons into over-sized units, [u] on upper left corner of game screen)
+ Minimap: tap focuses on selected area, separate 'map' button for full screen map
+ Stats: Number of Encircled units multiplied by 5 to prevent the graph from just being a flat line
+ Touches right between menu items are ignored to prevent accidental taps
+ Setting: Turn Road/Railway marker [##] on/off
+ Setting: Turn City marker [CC] on/off
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