Experimenter Gosha, a young creator of the time machine, plans to move into the future and gets along with his sister Marusya in an unfamiliar town. The time machine is damaged, children are lost in time and space. Will they be able to return? Will Marusya cope if, at some point, she is separated from her brother? Are you ready to help young adventurers?
You are waited by surprises, dangers, tests, adventures, strange inventions and checking of wit.
Parents:
Methodical tasks: the game promotes the development of cognitive activity, curiosity, meditation. It stimulates the imagination. Trains attention and memory. Also the game is aimed at developing emotional responsiveness, the ability to empathize.